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Control which node sockets are visible or not via panel/pop-up
Generate & optimize collision models for use in Source Engine
Quick batch automation of common material tasks
Support and improve drag and drop imports in Blender.
Convert any mesh to a maze pattern
Customize file output paths with placeholders
Fake Projector lights in Eeve
Swap vertex positions between 0 and 1 of the active shape key
Easy access to the most used rigid body settings
Set light and dark themes based on your system appearance
Seleccion rapida de armatures
Append and link rigs, save space like never before
Create a Ken Burns Effect slideshow
Packs images into a single image
Addon for this rig
A set of tools to make vertex painting easier