Inject spontaneity into your character and particle animations by effortlessly randomizing the rotation, location, and scale of bones. With a single click, witness your characters take on dynamic, unexpected poses that breathe life into your projects.
automatically insert keyframes to the new transformations, to make it easy to modify your animations
Create Perfectly Looping Animations, Break free from predictable motion loops and unlock endless creative possibilities. BoneRNG allows you to generate endlessly varied animations
Customizable Parameters, Tailor the degree of randomness to match your creative vision. Choose to add to the current transform or replace it with a new random transform. Fine-tune the noise scale for rotation, location, and scale to achieve the perfect balance.
The addon works in object mode on the selected armature, you can access its powerful features directly from the N panel
Randomize_Bones_Pose version 2.0 is here!
Added features based on your feedback, and redesigned the UI.
-Blender 5.0 compatibility.
-Selected Bones Only Support - Randomize only selected bones (Pose Mode only).
-Random Seed Control - Reproducible results with seed values.
-Symmetry Option- Automatic left/right bone mirroring (.L/.R, _L/_R naming).
-Timeline Randomization - Apply randomization across multiple frames.
-Axis-Specific Controls - Separate X, Y, Z sliders for precise control.
This extension does not require special permissions.
This is great, but please add an option to use it pose mode :3