Very Best Addon but we want more and the warning related to specific editor shows there and for all editors also show in 3d View like now.
Blender have built in option for this which is called delta transform. Where no animation change is required, Just select your objects and then alt left click and drag the mouse in object properties in delta transform panel
This delta transform doesn't work with gizmo, I understand the add-on currently have flaws and I will work for a new/better version. But when you have 100 baked objects from physic simulation, and just wish to offset part of them left, or back-read, it's really not convenient to just alt+delta transform each x,y,z manually whereas an operator/gizmo facilitate artistic control.
Awesome when i press right click and the menu shows then when click on any option it works fine but when i do right click it works fine when the mouse direction is not towards context menu if its direction is toward context menu then it shows the quick favorites menu.plz remove it because the right click is standard for cancel the pie in blender.
Hello, thank you for the feedback. I can't seem to replicate what you describe. Any chance I could get you to write a more detailed description of your issue on Github? There's a link to "Report Issues" up top on the right.
Bro Awesome would you add the colors for the classes, functions etc. int the text editor it is so annoying to find what is doing what
Pls add the option to back the sky to hdr
Love this would you increases the sensitivity for the dragging of the arrows.
Thank you for the review! Currently Blender doesn't seem to have the ability to adjust the sensitivity of the gizmo, so I'm trying to think of some alternatives.
would you add the stroke when using quad patch it is not shown when drawing and also when we hold on edge for continuous extruding by moving mouse, add this bracket "[" and this "]" bracket options for the loop cut increase and decrease while mouse is moving
Thanks for the review! If something is broken, make sure to add a bug report here so we can investigate it further: https://github.com/Dangry98/PolyQuilt-for-Blender-4.0/issues
Bro change from context menu to default blender eyedropper then someone can works fast
Bro Awesome addon, would you add the sort menu, and also add sort option by mesh bounding box
Thanks for the review!I wasn't quite sure what you meant by 'sort option by mesh bounding box'!
Bro add the same feature for (pose library) and (file browser)
I want to expand that behavior on all shelfs (Pose library, sculpt shelf, brush paint shelf, asset shel etc.) W.I.P.
For File browser it should behave the same as asset browser. It only resize the thumbnails by default.
[People wanted Ctrl shortcut as default and this conflicts with internal blender shortcut for horizontal pane on 2D areas.] I don't want to mess and override personal keymaps. For this reason I strongly suggest to change on the preferences of the addon the shortcut to use Alt instead of Ctrl and toogle the option to enable cycling between Display Modes: Vertical List <-> Horizontal List <-> Thumbail.
If you are unable to use it inside the file explorer then it's an issue. Could you please write it down on the issues on the project and describe it a little bit more in depth? Thanks :)
Man from screenshots it look awesome but when i checked it's size it was (32MB). Don't know how to download.
There are two ways to download:
Thanks Bro Why it is not in blender by default and some of the text fill mode is not working, Filling incorrect like for example the summation symbol in Mathe.
Guys Checkout the (render preset) addon, Which creates out the whole presets for all type of renders, having all type of settings required for rendering.
Some time it works fine and sometime Bro it is crashing in 4.3 don't know why?
Check if the most recent versions do the same. If you can find a way to consistently reproduce it, please file an issue for it
Bro showing this error when coping animation to others on the copy anim button or on link button, i am in 4.3.0.
Python: Traceback (most recent call last): File "C:\Users\userName\AppData\Roaming\Blender Foundation\Blender\4.3\extensions\blender_org\commotion\ops_anim.py", line 89, in execute Anim = _anim_get(ob_active) ^^^^^^^^^^^^^^^^^^^^ File "C:\Users\userName\AppData\Roaming\Blender Foundation\Blender\4.3\extensions\blender_org\commotion\ops_anim.py", line 66, in _anim_get ad = slot.material.animation_data ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ AttributeError: 'NoneType' object has no attribute 'animation_data'
Please use report issues link to submit bug reports.
I cannot reproduce your issue. Submit proper bug report, with steps to reproduce the issue and simple example blend file.
Bro change the master always to the first open window when we create another window its index became 0 and the last opened windows index offset so in result the master is change we will then again change it.
Kindly give the option in pose mode and also make it such type that it work only with the selected bones in pose mode. Then we could make many complex things there
Done! Check out version 2.0
Bro where are the geometry modifiers. It is must to add them in the list
The old modifier list menu is more or less just a 1:1 copy of the code of the previous add modifier menu in Blender. That one did not support geomtry nodes modifiers either. While I would like to add it in the future, I am not sure how to do it on a techinical level, or if its even possiable at all.
If you know more how implemnting it could be done, feel free to submit a pull request: https://github.com/Dangry98/modifier_list-for-Blender-4.0/pulls
It would be better if it works like the blender pies where no click is required for select just drag the mouse toward specific side and it works.The clicks are so annoying.
Love it, The documentation is more powerful then addon.