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A set of tools to make vertex painting easier
Store and manage multiple 3D Cursors
Import PCB 3D Models from KiCad
Rotate your HDRI/shadows in the viewport with your mouse
Resize File Size on Browser with Mouse Wheel
Open linked blends from the Outliner
Super fast cutting and mirroring for mesh
Distribute selected objects from first to last on X, Y or Z axis
Batch Import many file formats at once, Batch process them
Tools for baking material sequences and generating sprite sheets
All selections and more under a panel
Extra options and functions for node groups
Removes personal filepaths from your .blend file
Copy visibility from viewport to render settings or vice versa
Align Selected Objects to Active Object
Fast access to brushes & tools in Sculpt and Paint Modes