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Layer based painting for Eevee and Cycles
Layers for texture painting
Game Tools
Texture Baking tools for Game-Ready pipeline by Pawsgineer
Bake vector displacement brushes easily from a plane
Easy to use shader-based terrain generator for Cycles
Tools for baking material sequences and generating sprite sheets
Combine selected NLA strips into one
Transfer simulation, shape keys and other to rig animation
Bake and read back Evaluated Dependency Graph Data as CSV
Bake particles simulation into keyframed animations
Texture Conversion, Generation, and Manipulation Operations
Change rotation mode whilst preserving animation
Persistence of Vision addon for Blender
Create root bone & bake into actions