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Non-Destructive Modeling Toolkit
A native Building Information Model authoring platform using IFC
Layer based painting for Eevee and Cycles
Import 3DSMAX meshes & materials
Utility tools for MMD model editing
Save nodes, then add nodes like adding node, without library
Change Object Colors based on different kinds of methods
Rotation HDR by Shift+Right Drag in 3D View
Advance Noise Nodes For blender
VRM import, export and editing capabilities
Menu of material tools (assign, select..) in the 3D View
Turn node groups into Python code
Extra options and functions for node groups
Tools for baking material sequences and generating sprite sheets
Creates a material specified in the Background Image of Camera
Material Library VX