Prevent Blender from looping the scene playback.
This can be toggled with a button in the timeline header. The "loop/don't loop" toggle is set per workspace tab.
Removed images and .gitignore file from the download, to reduce its size by a factor of 10.
This extension does not require special permissions.
Well, not working for me. In empty scene - yes, loop stops. In ANY scene that has something, animation or not - looping just continues. I didn't try with some heavy load scene, but with scene that shows fps 24/25... Unlooped is not stopping the loop :[ Same thing for Blender 5.0 and 4.5
Please report any issue at https://gitlab.com/dr.sybren/unlooped/-/issues, that way I can track what's going wrong, and work on fixing things.
I have a Deja vu, that not looping was there in Blender... Anyways - a very needed function :)
Great, but now ts a feature in blender 5.2 :) Great job!