My Virtual Rig (.mvr) and General Device Type Format (.gdtf)
Category:
- Import-Export
Location:
File --> Import-Export --> My Virtual Rig (.mvr)File --> Import --> General Device Type Format (.gdtf)Manual:
- ->Documentation<-
Authors:
- Sebastian Schrand, Vanous, Hugo Aboud
Maintainer:
Extension for importing and exporting My Virtual Rig (.mvr ) files and for importing General Device Type Format (.gdtf ). GDTF files will be imported with targets to easily focus the fixture or they can be controlled with a trackball. The attributes and features of a fixture can be controlled from the custom property panel of the base model. Supported attributes are Pan, Tilt, RGB, CTC, Focus, Frost, Zoom, Intensity, Iris, Gobo and Gobo Rotate. Each fixture has its own index and will be replaced if another fixture with the same index is imported. MVR files wich are not including GDTF files will import a generic default fixture for the placeholders. The Exporter exports layer collections as Layer, the child collections with children as GroupObject and collections with objects and no children as SceneObject. The mesh objects of a collection will be exported as Geometry3D and instance objects will be exported as Symbol with the instance collection as Symdef. Fixture collections will be exported as Fixture and the targets will be exported as FocusPoint. Children of a target will be exported as Geometries. GDTF fixtures can be exported within a MVR file if they are in the predefined path wich can be setted in the addon preferences or the collection exporter.
This extension requests the following permission:
General Device Type Format and My Virtual Rig files
It's good. Would be nice having a text object in the collection of the fixture, that shows fixt name or fixt id (not Blender name on viewport since It cannot be rendered) to create plots