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Rated by Seba-Zen

Add-on Modern Primitive
  • Modern Primitive v0.0.27
  • 1 y

Nice add-on, but I have not found out how to use the UV unwrap option with the modifiers,

  • Degarashi replied
  • 1 y

UV mapping options are located in the UV panel at the bottom of the Geometry Modifier for ModernPrimitive. Currently, users cannot freely perform UV unwrapping. Since UV coordinates are stored as attributes rather than vertex information of the model, please use the Attribute node in the shader to retrieve and use the coordinates.

Add-on ACT: Game Asset Creation Toolset
  • ACT: Game Asset Creation Toolset v2025.1.1
  • 1 y

Great features, but an axis conversion option would come handy though

  • IvanVostrikov replied
  • 1 y

What do you mean? Custom Export Axis Option for OBJ/FBX added in ACT 2025.1. Please. check it https://youtu.be/fkmkU2IoHsY?si=UBUgh5caxV1Ps1nl&t=55

Add-on Matalogue
  • Matalogue v1.4.0
  • 1 y

Great node tool, works properly

Add-on F2
  • F2 v1.8.5
  • 1 y

works properly

Add-on Copy Object Name to Data
  • Copy Object Name to Data v1.0.0
  • 1 y

It's okay, struggles with duplicated meshes and an inverse option would be nice

  • Xury46 replied
  • 1 y

Added the inverse option in version 1.1.1. :)

There's not a lot I can do about the duplicate meshes situation, every data block within a specific type (object, mesh) must have a unique name, so the add-on just tries to rename them in order, and subsequent objects will get a .001, .002, etc...

Theme Energy Gold
  • Energy Gold v1.1.2
  • 1 y

Mesmerizing! Love it!

Add-on Scene MVR (.mvr) and GDTF (.gdtf)
  • Scene MVR (.mvr) and GDTF (.gdtf) v1.1.4
  • 1 y

Awesome! Great idea ;)

Add-on Autodesk 3D Studio (.3ds)
  • Autodesk 3D Studio (.3ds) v2.7.5
  • 1 y

Awesomely flawless! Love it!

Add-on Import Autodesk MAX (.max)
  • Import Autodesk MAX (.max) v1.6.0
  • 1 y

Awesome! Great job!

9 reviews
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