Added the inverse option in version 1.1.1. :)
There's not a lot I can do about the duplicate meshes situation, every data block within a specific type (object, mesh) must have a unique name, so the add-on just tries to rename them in order, and subsequent objects will get a .001, .002, etc...
convenient. thanks for the add-on
Perfect for me!
great idea, saves time
Hi, I love it, I needed this so bad, I also have 2 suggestions to add maybe: 1. copy object name to material name. 2. Geometry Nodes modifier name to Geometry node data.
Nice tool! Would be great to rename the materials too which are connected to the objects.
It's okay, struggles with duplicated meshes and an inverse option would be nice