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Adds generated ivy to a mesh object starting at the 3D cursor
Manage collections and their objects
Export printable net of the active mesh
DMX visualization and programming with GDTF/MVR, and Networking
Randomize_Bones_Pose
Let's you control active camera Passpartout by pressing P
Easy access to the most used rigid body settings
Set light and dark themes based on your system appearance
My Virtual Rig and General Device Type Format
Create smear frames for 3D animations
An integrated toolbox for mesh repair
A set of tools to make vertex painting easier
Camera specific Resolution, Frame Range, Output Path & Format
Render with an overscan
One-click standard orthographic and oblique projection cameras
Quick, organized node colors with pie menu ease