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Project images onto 3D meshes with real-time preview and baking
Extra options and functions for node groups
Save Node Group values as presets
Convert Materials to Geometry Nodes
Mask To VertexColor Pro Tools
Quick batch automation of common material tasks
Makes creating, editing and customizing car liveries much easier
Helps you to create wrinkle maps driven from bones in one click
Collect, Organize, and Apply Shaders from Your 3D View
Transparency to Geometry
An easy way to load Texture Sets in your Shader Material
Palette and color workflow tools
Smart PBR texture importer for UModel .mat & .json exports
Blur HDRI Images by creating a new node with a Gaussian Blur
Persistence of Vision addon for Blender
Connecting image alpha to shader alpha