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One-click material creation from AmbientCG
Change Object Colors based on different kinds of methods
Texture Baking tools for Game-Ready pipeline by Pawsgineer
A list of image file paths with indicators for missing files
Sets diffuse color, metallic and roughness for viewport display
Make local asset manager your place to create powerful materials
Procedural clouds that are easy to customize
Easy to use shader-based terrain generator for Cycles
Extract color materials and paint palettes from images
Tools for baking material sequences and generating sprite sheets
Material Library VX
Creates a material specified in the Background Image of Camera
Tools and Utils for Modeling and GameWorkflows
Helps you quickly modify materials
Fast mesh decal placement with normal snapping and Custom UI/UX
Add-on to edit RenderWare Formats (.dff, .txd, .col)