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Add-on K-Tools: Texture Map Loader
K-Tools: Texture Map Loader

An easy way to load Texture Sets in your Shader Material.
Add-on by Robert-Kezives
About What's New Permissions Reviews Version History
One-Click Load - Loading Texture Map with ONE CLICK ONLY!

K-Tools: Texture Map Loader - Automate Your PBR Workflow

Github | Report a Bug

Location: Shader Editor -> N-Panel -> K-Tools

Why to pick this add-on?? ✨

Tired of repetitive texture setup in Blender? K-Tools: Texture Map Loader automates loading, assigning, and managing PBR maps.

Features:

  • Load Texture Set: Quickly import multiple maps.
  • Auto-Assign: Connects maps to nodes based on customizable names (prioritizes labels!).
  • Auto Color Space: Correctly sets sRGB/Non-Color based on map type.
  • Batch Settings: Instantly apply Interpolation, Projection, Blend, Extension to all target nodes.
  • Works Where You Need It: Choose between operating on the selected Node Group or the Full Material.
  • Includes Node Groups: Append ready-to-use Mapping, Map Loader, and BSDF assets.

Important!

This add-on is also designed to work with any Node Group or Shader Setup, but the Load Texture Set Operator will only work if your Nodes of Image Texture have the proper label listed in the add-on settings

For the Parallax Occlusion to work, you need to feed the same Hight Map from your Texture Set into the 'Displacement' in the Custom Mapping Node

Tip: Turn on the Recursive Option in the N-Panel, this way you don't need to Open the Node Group

Spend less time clicking, more time creating!

Some features from this Node Group Setup was inspirated or adapted from:

  • Raphael Rau from SilverwingVFX
  • Christopher from Christopher 3D

What's New

1.5.0 April 12th, 2026

New way of loading maps!

  • Now loading the desired Texture Set is much more easier! With the new Operator 'One-Click Setup' the user can setup the entire material in less clicks than before!

When selecting the files you have the option to clean the material before setting everything up.

Conversion Tools (Reverse Engineering)

  • Convert to K-Tools BSDF: Automatically replaces the standard Principled BSDF with the "K-Tools: BSDF", seamlessly transferring all existing values and connections.

  • Convert Images to Loader: Scans the material, identifies textures, and packs them into the "K-Tools: Maps Loader". It automatically applies Color Space, Interpolation, and Projection settings, reconnects the Vector mapping, and cleans up the original loose nodes.

Smart Loading

  • "Prefer Packed Maps" Filter: A new preference that detects ORM/ARM maps during the loading phase. If found, it automatically skips redundant singular maps (AO, Roughness, Metallic) to save VRAM.

  • Auto-Toggle: Automatically enables the "Use Packed Texture" switch on the Loader node when a packed map is detected.

  • Smart Connections: The "Connect Groups" operator now reads the Packed state. When active, it automatically routes the internal ORM data to the BSDF, seamlessly bypassing empty singular image nodes.

Quality of Life

  • Asset Browser Sync: Manage the K-Tools Asset Library directly from the add-on preferences with a real-time, 1-click register/remove toggle.

  • Robust Shortcut Management: One-Click Setup is now bound to Alt + T by default. The preferences panel includes native keymap editing and a bulletproof "Restore Default" button that cleanly overwrites Blender API conflicts.

Improved node Groups

  • All 3 Node Groups was revamped, better layout for the Mapping Group, and several improvements to the BSDF Node Group

New appearance:

  • The add-on Preferences has now a better layout, organized in collapsible blocks for easier iterations.

Suggestions are always welcome!

See all versions


Permissions

This extension requests the following permission:

  • Files

    Load Node Groups from disk

Developer
Robert-Kezives
Rating
(1)
Version
1.5.0
Updated
3 mo
Published
Nov. 17th, 2025
Downloads
3917
Size
1.1 MB
Compatibility
Blender 4.2 LTS and newer
Website
kezives.gumroad.com/l/k_tools_texture_map_loader
Report Issues
github.com/r-kez/k_tools_texture_map_loader/issues
License
GNU General Public License v3.0 or later
Material
...or download and Install from Disk
  • 1.1 MB

Reviews

See all
  • Burnout3D
  • v1.0.9
  • 3 mo

This add-on works great! Easily simplifies adding PBR textures to materials without having to manually connect them one by one. This is a huge time saver!

  • Robert-Kezives replied
  • 3 mo

I'm glad it is useful for you! I hope you can also enjoy the new features from the newest update release!

5.0

1 review
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1
Rate this Add-on Report an issue
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