When selecting the files you have the option to clean the material before setting everything up.
Convert to K-Tools BSDF: Automatically replaces the standard Principled BSDF with the "K-Tools: BSDF", seamlessly transferring all existing values and connections.
Convert Images to Loader: Scans the material, identifies textures, and packs them into the "K-Tools: Maps Loader". It automatically applies Color Space, Interpolation, and Projection settings, reconnects the Vector mapping, and cleans up the original loose nodes.
"Prefer Packed Maps" Filter: A new preference that detects ORM/ARM maps during the loading phase. If found, it automatically skips redundant singular maps (AO, Roughness, Metallic) to save VRAM.
Auto-Toggle: Automatically enables the "Use Packed Texture" switch on the Loader node when a packed map is detected.
Smart Connections: The "Connect Groups" operator now reads the Packed state. When active, it automatically routes the internal ORM data to the BSDF, seamlessly bypassing empty singular image nodes.
Asset Browser Sync: Manage the K-Tools Asset Library directly from the add-on preferences with a real-time, 1-click register/remove toggle.
Robust Shortcut Management: One-Click Setup is now bound to Alt + T by default. The preferences panel includes native keymap editing and a bulletproof "Restore Default" button that cleanly overwrites Blender API conflicts.
Fixed: cannot access local variable 'tool_props' where it is not associated
No changelog for this release.
No changelog for this release.