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Ultimate Background Removal for Faster, Seamless Renders
Import & autoassign images from 3D painting tools like Substance
Collection of Tools
Import BUILD Engine maps as used in Duke Nukem 3D, Blood, etc
Generate customizable color grid textures
Simple Game Boy Color texture conversion with fast processing
Add attribute directly in shader nodetree
Export VRay Cosmos assets, scene textures, and stage cube setup
Layered PBR materials with masks, overlays and UDIM
Create Bas Relief from images in Blender