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A native Building Information Model authoring platform using IFC
All your node trees in one list
VRM import, export and editing capabilities
Animation offset tools for motion graphics
Batch keyframe visibility for objects
Import-Export 3DS scenes, objects, cameras, lights & animations
Create stop-motion animations by sculpting frame-by-frame
DMX visualization and programming with GDTF/MVR, and Networking
Randomize_Bones_Pose
A set of tools for inserting, deleting, and moving keyframes
Feature-set for shape keys and shape key animations
Simple Soft Body Simulation for Armatures
Import/Export Drag[en]gine Resources including helper tools
Allows animation of mesh, lattice, curve and surface data
Creates a corrective shape key for the current pose
Add a camera rotation around selected object