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A native Building Information Model authoring platform using IFC
All your node trees in one list
Animation offset tools for motion graphics
Update motion path in real time
VRM import, export and editing capabilities
Put the buttons in timeline to other animation related editors
Creates a simple bounce curve between selected objects
Batch keyframe visibility for objects
Import-Export 3DS scenes, objects, cameras, lights & animations
Randomize_Bones_Pose
Encode and preview vertex animation textures
Append and link rigs, save space like never before
Pick Armatures Comfortably & Solo Collection By Pie Menu
Feature-set for shape keys and shape key animations
Create stop-motion animations by sculpting frame-by-frame
DMX visualization and programming with GDTF/MVR, and Networking