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Clean up animation channels that have no data
Applies modifiers on objects even if they have shape keys
One click export to multiple files
Stabilise 3d point on your screen
Align Selected Objects to Active Object
Adds a parametric tree
Open linked blends from the Outliner
Bisect operator with snapping to vertices or edge midpoints
Bake particles simulation into keyframed animations
Automatic organisation of collections
Quickly add nodes by typing in a formula
Batch rendering and model conversio
Papercraft in Blender
Helps you quickly modify materials
Extra options and functions for node groups
Transform objects and offset their animations in one go