Automatically organising objects into collections based on their type makes scene management easier and more efficient.
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他需要一个排除项这很重要,不然当关联效果很多时这个插件只会破坏场景
Very useful for lazy people like myself , there are two shortcomings for the addon thought, first , it wont organize elements that are not selectable not sure if this is technical issue or an oversight , second would be to create auto collections named after selected types. maybe I'm just being nit picky , great work
Useful for quick organizing but broken in blender 5.1.2. Error during organization: 'bpy_prop_collection[key]: key "GPENCIL" not found'