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Cinema 4D-style deformers for Blender
Optimize 3D models for Unity and Unreal Engine workflows
Select objects by percentage of matching vertices
Advanced topology-based selection of similar mesh elements
Easy toolbox for creating meshes from Grease Pencil
Mesh topology smoothing with G0-G4 continuity analysis
Adaptive surface remeshing via the MMG library
Fit primitive shapes to verticies
Extrude or Rake profile geometry Along a defined Path
Comprehensive shape key and vertex group management tools
Professional 3D dimensioning tool for Blender
CNC simulation object editor with camera and spark effects
rotor
Auto-updating mesh copies from NURBS/Curves
Collect, Organize, and Apply Shaders from Your 3D View
Align 3D View to selected geometries for precise modeling