MMGpy brings adaptive surface remeshing to Blender, powered by the open-source MMG library, the same remesher used in academic and industrial finite-element workflows.
This extension is built on top of mmgpy, the Python bindings for MMG, so MMG runs natively in the background while you stay in Blender. Click Remesh in the N-panel and the active mesh is rebuilt in place. Iterate freely: Undo restores the original every time.
Full Changelog: https://github.com/kmarchais/mmgpy/compare/v0.16.1...v0.16.2
This extension does not require special permissions.