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Align selected objects in a customizable grid in the 3D viewport
Game asset exporter for the Defold game engine
Filter and sort your workspaces, scene by scene
Imports pixel art as colored cubes or squares for each pixel
Adds modifier panel to profile execution times
Import Teeworlds and DDNet maps
Snap selected UVs to a custom atlas
Debugging utilities for core Blender developers
Import/Export MQO format files
Bake particles simulation into keyframed animations
Manage and Export wood cut list to CorteCloud csv format
A set of tools to make vertex painting easier
merge selected bones into the active bone
Create preset frame ranges in just a click
Automatic organisation of collections
Manage renders in region