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Quickly Add Attribute Node in GN and Shader(几何节点和材质里快速添加属性节点)
Render mathematical equations and code blocks
Sort collections by anything
Save all modified image textures on blendfile (auto-)save
Switch views + lock/unlock rotation
Create fractal curves with ease using complex integer lattices
Flatten mesh to active UV coordinates and store as shape key
Make Asset Catalogs from selected Collections
Easy access to your ViewLayers rendering properties
Easily organise your animation curves
enhance armature visualization
Use your Microphone as an Animation Driver in Blender
Add new thumbnails for you asset based on the current viewport
Easy to use shader-based terrain generator for Cycles
Powerful Make Planar Faces Operator
panel to control Glare