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Goblend: Export to Godot
Add-on

Goblend: Export to Godot

Highly customizable export of complex scenes to Godot

  • Game Engine
  • Import-Export
  • Togira
  • 2K
PropGon UV Trim
Add-on

PropGon UV Trim

UV Trimsheet tools for layout, fitting and texel density

  • UV
  • Mesh
  • PropGon
  • 1K
AE_Flow_Dark
Theme

AE_Flow_Dark

Dark Mood, 4thegoat

  • Dark
  • Nois3G4te
  • 479
Monty Batch Exporter
Add-on

Monty Batch Exporter

Batch-export objects, collections, or scenes as individual files

  • Import-Export
  • Pipeline
  • Diego-Montufar-Perez
  • 725
灰核主控 (Gray Core Master)
Theme

灰核主控 (Gray Core Master)

gray dark theme for Blender

  • WA-w
  • 784
NoDot Names
Add-on

NoDot Names

Naming conventions, presets, validation

  • Pipeline
  • Scene
  • Object
  • Jordan-Moss
  • 393
Zbrush
Theme

Zbrush

A Zbrush theme for Blender

  • Dark
  • Inspired By
  • mamane-kabirou
  • 1K
Smart Mesh Cleaner Pro
Add-on

Smart Mesh Cleaner Pro

Professional cleanup tool with Smart Trash Bin & Restore

  • Object
  • Scene
  • Igor-Garcia
  • 1K
PBR Lookdev
Add-on

PBR Lookdev

Layered PBR materials with masks, overlays and UDIM

  • Material
  • Node
  • Render
  • BHiMAX
  • 1K
Separate by Collision
Add-on

Separate by Collision

Separate by loose parts, but parts are joined if they collide

  • Mesh
  • Hattiffnat
  • 527
Studio Light
Theme

Studio Light

Consistent UI, sharp colors, comfortable contrast, 3 birght lvls

  • Light
  • 3DDinosaur
  • 605
Studio Mid
Theme

Studio Mid

Consistent UI, sharp colors, comfortable contrast, 3 birght lvls

  • Dark
  • 3DDinosaur
  • 604
three.js ObjectLoader
Add-on

three.js ObjectLoader

Import/Export three.js ObjectLoader JSON format 4+

  • Import-Export
  • crwde
  • 742
DepotKit
Add-on

DepotKit

Collect & organise all external assets in your .blend file

  • BHiMAX
  • 551
PS1 Classic
Theme

PS1 Classic

Retro PlayStation 1 inspired Blender theme

  • Light
  • Inspired By
  • Colorful
  • Fawkek
  • 2K
Dynamic List Manager
Add-on

Dynamic List Manager

manages the visibility of mesh objects into Groups

  • Rigging
  • Animation
  • Eduardito_3D
  • 274
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