The addon manages the visibility of mesh objects by organizing them into Groups. Each group represents a visual state of the "character", "assets", etc.


If you happen to encounter any issues, we would appreciate it if you could report them via Issues instead of reviews.
The object panel has been redesigned; it is now more intuitive and can handle large numbers of objects
Each object in the Shape Key and Custom Properties sections now has its own drop-down panel for better organization
A new panel has been added where you can easily add an object from another group
A button has been added to make it easier to toggle the visibility of external rigs
A new button has been added in the visibility section to toggle the visibility of all external rigs
This extension does not require special permissions.