The object panel has been redesigned; it is now more intuitive and can handle large numbers of objects
Each object in the Shape Key and Custom Properties sections now has its own drop-down panel for better organization
A new panel has been added where you can easily add an object from another group
A button has been added to make it easier to toggle the visibility of external rigs
A new button has been added in the visibility section to toggle the visibility of all external rigs
add support link
Original issue:
bpy.data.objects, causing slow performance in complex scenesNew features:
Fix
layout.panel()bpy.data.objects. Now use bpy.data.user_mapPerformance
user_mapImprovements to error messages:
Tip: If you are moving a character from the old version (1.0) to this one, use the new Hard Reset button in the maintenance panel to update it to the new, more stable system.
Release 1.0 😁