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All Add-ons

Add-on Separate by Collision
Separate by Collision

Separate by loose parts, but parts are joined if they collide.
Add-on by Hattiffnat
About What's New Reviews Version History
Simple example Point cloud

Description

Separate mesh by loose parts, but parts are joined if they collide. You can adjust mesh surface radius.

Usage

In Object mode: W -> Separate by Collision

Modes

  • Surface mode is the standard mode in which surface collisions are calculated. It can be slow on large meshes with many islands.
  • Bounding box mode is a mode in which only bounding box collisions are calculated. It's very fast.

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What's New

1.1.1 March 28th, 2026
  • separation stage speedup

See all versions


Permissions

This extension does not require special permissions.

Developer
Hattiffnat
Rating
Leave a review
Version
1.1.1
Updated
2 mo
Published
March 20th, 2026
Downloads
478
Size
7.7 KB
Compatibility
Blender 4.2 LTS and newer
Website
github.com/Hattiffnat/SeparateByCollision
Report Issues
github.com/Hattiffnat/SeparateByCollision/issues
License
GNU General Public License v3.0 or later
Mesh
...or download and Install from Disk
  • 7.7 KB

Reviews

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