It still needs some work in material / texture importing, however it works flawlessly and it fills a gap, it's amazing, great job!
Corona material does not work. It imports the geometry but no material, or a material that has nos maps and no similar setting.
it works quite nicely for most of the archive I have a former 3ds max user , it may have some problems with new versions I believe but hey , you don't have to install 3ds max in most cases , very excited for updates
great
Sadly, this much anticipated extension failed to work properly for me. I attempted to import a 3DSMax2012 file into Blender LTS 4.2LTS on Win10. Although the outliner listed the objects properly, every geometry object was merely represented as a point in the proper location. I had high hopes for this functionality, but as of this attempt the extension is of very little use to me. (BTW - Is there any documentation or support for this extension?)
Sensacional isso parabens
That amazing, I have a bunch of old files that, before this addon, I had to open max export in FBX and then open in Blender, now I can get it right away, I can take advantage the best of the two worlds (With the knowledge I have on each) Keep up the good work
The addon works fine, but for some reason the skeleton of the model is exported as a set of empties instead of bones. Perhaps I'm doing something wrong.
Bones are not supported yet, the empties are dummy objects if they are plain axis. Biped objects are also empties but displays as an arrow ;)
the geometry imports fine for me. Really useful addon thanks!