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All Add-ons

Add-on CloudRig
CloudRig

Rig Generation & Rigging Workflow Tools.
Add-on by Blender Studio
About What's New Permissions Reviews Version History

31 Reviews

  • Will-Anderson
  • v2.2.19
  • 1 mo

Essential stuff...always using this these days... highly recommended! 🦴🦴🦴🦴🦴

  • Najma
  • v2.2.19
  • 2 mo

The new update in the meta-rig edit mode where you can see the generated bones placement is awesome, keep up the good work.

  • Gilad-Harnik
  • v2.2.18
  • 2 mo

Absolute life saver. Rigging curves? Chef's kiss.

  • CUK
  • v2.2.17
  • 3 mo

Top!

  • 一点点
  • v2.2.12
  • 4 mo

This is a fantastic plugin, but I'm a Chinese user and my English isn't very good, so it's difficult for me to learn. I wonder if a Chinese version could be provided?

  • Mets replied
  • 4 mo

Heya, I made a PR to show how translations could be done, but I need help from the community to make it worthwhile. Either in the form of submitting translations, or helping with converting the strings in the codebase to be translatable.

  • Hitakiri
  • v2.2.8
  • 4 mo

I like all the versions of this rig system. It helps me a lot! Thx!

  • mythcat
  • v2.2.5
  • 4 mo

works great in blender version 5.0.1

  • kim-hwibin
  • v2.2.4
  • 4 mo

Hello,

I’m trying to integrate a custom facial rig that I built with a CloudRig metarig.

My goal is to keep the facial rig separate from the CloudRig body, regenerate the body when needed, and then reconnect the facial rig using a post-generation script.

Could you please clarify:

Is integrating an external facial rig via a post-generation script a supported or recommended workflow?

If so, what would be the simplest or recommended structure for doing this?

Thank you very much for your work on CloudRig.

  • Mets replied
  • 4 mo

Heya, we did this on Storm. It's quite a chunk of code but I think you can rip it out pretty easily, and should just need to make sure the name of the head bone specified in the script matches the bone name you need.

It's definitely not a recommended workflow, but hey, it made sense for us in this case, so I trust that it makes sense for your case also.

  • meld3d
  • v2.2.0
  • 6 mo

Great! Now I can set Blender 5.0 as my default. I'm really looking forward to future CloudRig updates.

  • tu-nguyen-2
  • v2.1.20
  • 7 mo

Currently, I find that CloudRig works very well. Will the latest version of CloudRig work well with Blender 4.5 LTS? I have a small request — could you add a “picker” feature to the CloudRig addon? I think it would be amazing to have that feature. (If possible, could you also host a live coding stream for this feature?) (Translated by chatgpt)

  • Mets replied
  • 6 mo

Heya, the current version is likely to stay the final version for Blender 4.5, as the Python API for Blender 5.0 has diverged too much to keep backwards compatibility.

I assume you mean a bone picker, which is unfortunately a very complex feature that would take months. I would prefer to focus on mesh gizmos, if anything.

  • BigTexasTony
  • v2.1.20
  • 9 mo

The tools are a bit of work for me, but I couldn't see the layer icons in Blender 4.4.3.

  • Mets replied
  • 9 mo

Heya, can you make a report about this? I wonder what you mean since bone layers have been gone since Blender 4.0, and bone collections don't have icons.

  • Ahmet-Selim-Yılmaz
  • v2.1.20
  • 11 mo

I can't use this add-on. I enable this add-on but I can't see cloud rig in rigfy session why not work

  • Mets replied
  • 11 mo

Hi, hard to say, but sounds like a misunderstanding, as CloudRig is no longer related to Rigify for many years now. If you found a piece of documentation or website that still draws a connection between CloudRig and Rigify, feel free to report it to me as a bug and I'll try to see if I can contact the author of said piece of documentation to get it updated.

  • Nguyen-Nhu-Tung
  • v2.1.20
  • 1 y

Good

  • Obillo
  • v2.1.18
  • 1 y

4.5

  • trilok-singh-mehta
  • v2.1.17
  • 1 y

i was trying to do thing got confused , please make a tutorial video and if some one know good tutorial video please share with me...

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