Heya, the current version is likely to stay the final version for Blender 4.5, as the Python API for Blender 5.0 has diverged too much to keep backwards compatibility.
I assume you mean a bone picker, which is unfortunately a very complex feature that would take months. I would prefer to focus on mesh gizmos, if anything.
Currently, I find that CloudRig works very well. Will the latest version of CloudRig work well with Blender 4.5 LTS? I have a small request — could you add a “picker” feature to the CloudRig addon? I think it would be amazing to have that feature. (If possible, could you also host a live coding stream for this feature?) (Translated by chatgpt)