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All Add-ons

Add-on Quick Groups (Instances)
Quick Groups (Instances)

Group objects with Ctrl+G using instances.
Add-on by MultLabs
About What's New Reviews Version History

Reviews with five stars

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  • MatrixRex
  • v1.0.2
  • 8 mo

awesome

  • Frizi
  • v1.0.1
  • 9 mo

The addon is incredibely useful for working with game assets and scenes. The only issue is that its default "tab" binding doesn't work nicely when using "Tab for Pie Menu" setting, and need to be unbound. I can get around it by using ctrl+shift+g, but It would be very useful to instead get the "edit instance" operator in the tab pie menu.

  • JonathanBrown
  • v1.0.1
  • 10 mo

Just super duper excellent priase the Lord

  • Sylvain-Marchand
  • v1.0.1
  • 10 mo

@Shuimeng. I'm my case tabing to library reset blender to it's vanilla value regardless of my startup config.

  • Shuimeng
  • v1.0.1
  • 10 mo

HI, the plugin is very handy and makes up for some of blender's omissions. I'm currently having a problem with it, in non-rendered state it runs fine and is very responsive, but in rendered preview state the ungrouping gets stuck on a white screen, is it possible to fix this!

  • MultLabs replied
  • 10 mo

Can you report it in gitflic as an issue?

  • serhatmetin
  • v1.0.1
  • 10 mo

A feature that is available in 3Ds Max and that I wish was available in Blender. Many thanks to those who contributed!

  • danial-mahdi-soozani
  • v1.0.1
  • 10 mo

amazing app, extremely suggest it!

  • Zhongren-An
  • v1.0.1
  • 11 mo

This is a great plugin! Fixes a problem with blender's inability to group models. Here I have a suggestion, in the case of in-group, is it possible to support the display of out-of-group models? Because we often need to move within the group to capture the model outside the group, we can't interact with the model outside the group after entering the group.

  • MultLabs replied
  • 11 mo

The add-on is designed to work as it should, even if the add-on does not exist (for example, you passed your scene to a colleague or uploaded to a render farm) What you propose is a useful feature, of course, but within the framework of the add-on and in accordance with this goal can not be implemented, unfortunately.

  • Rockbard
  • v1.0.0
  • 11 mo

Smart implementation. The amount of interesting add-ons to discover on this website is pleasantly surprising.

  • Doğan-Aydın
  • v1.0.0
  • 1 y

Hello, the plugin works perfectly. But I have a request; if possible, when I ungroup, it should automatically delete empty objects in the outliner section.

  • MultLabs replied
  • 10 mo

Should be deleted, that do you mean?

  • Mot-Emanc
  • v1.0.0
  • 1 y

Nice tool to overcome the lack of grouping in blender

  • Dan-Gry
  • v1.0.0
  • 1 y

Nice add-on, helps a lot managing bigger scenes/objects.

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