Brilliant and straightforward design. Thank you!
Super!
one of the greatest extensions for blender, only one problem need to be solved is when ungroup some of collections it duplicate it over the original one and have to delete every single object, I think it happened only with curves I'm not sure
Can you report it in gitflic as an issue?
One of Blender's disadvantages has been resolved.
Where were this addon all this time!!!!
I love it but entering edit mode in the isolated mode defeats the purpose for me, most of the time i do edits on my models based on my whole scene. is there a way to prevent the edit mode from hiding the whole scene?
The add-on is designed to work as it should, even if the add-on does not exist (for example, you passed your scene to a colleague or uploaded to a render farm) What you propose is a useful feature, of course, but within the framework of the add-on and in accordance with this goal can not be implemented, unfortunately.
Is there a way to change the size of the created default gizmo? I am working on small models and that cross is gigantic.
Go to Blender preferences, Editing tab, New objects -> Instance Empty size
The addon is incredibely useful for working with game assets and scenes. The only issue is that its default "tab" binding doesn't work nicely when using "Tab for Pie Menu" setting, and need to be unbound. I can get around it by using ctrl+shift+g, but It would be very useful to instead get the "edit instance" operator in the tab pie menu.
sigma