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Add-on Import Autodesk MAX (.max)
Import Autodesk MAX (.max)

Import 3DSMAX meshes & materials.
Add-on by NRGSille
About What's New Permissions Reviews Version History
Filebrowser Preferences Screenshot

Autodesk MAX Importer (.max)


Category:

  • Import-Export

Location:

  • File --> Import --> Autodesk MAX (.max)

Authors:

  • Sebastian Schrand, Jens M. Plonka, Philippe Lagadec

Maintainer:

  • Sebastian Sille (NRGSille)

Extension to import meshes, materials and texture coordinates from Autodesk .max files. Supported materials are Standard, Arch, V-Ray and Corona. Supported textures for base color, roughness, specular intensity, transparency and normalmap. Only linked textures are supported, they have to be in the same folder or in a subfolder of the .max file. For compressed or partly compressed files only .zip is supported.


What's New

1.6.0 November 30th, 2024

-Import_max: Avoid index error in texture map cb531c2

See all versions


Permissions

This extension requests the following permission:

  • Files

    Import Autodesk MAX files

Developer
NRGSille
Rating
(68)
Version
1.6.0
Updated
5 mo
Published
May 8th, 2024
Downloads
110969
Size
70.9 KB
Compatibility
Blender 4.2  and newer
Website
github.com/nrgsille76/io_scene_max
Report Issues
github.com/nrgsille76/io_scene_max/issues
License
GNU General Public License v3.0 or later
Import-Export Material Mesh
...or download and Install from Disk
  • 70.9 KB

Reviews

See all
  • Robson-Francisco-da-Silva
  • v1.6.0
  • 4 w

works fine in 4.4

  • BEAST_of_BURDEN
  • v1.6.0
  • 1 mo

Excellent Work - thanks so much for your efforts. I did some test imports - the UVmap is nonexistent - I did have it selected on the interface. Is there something else I need to do? Will this work with animations as well?

  • NRGSille replied
  • 1 mo

Thank you for the review, in 3ds Max there are two different kinds of mesh objects, editable mesh and editable poly object. I know how the UV data of an editable poly object can be imported but not really where I can find that data in an editable mesh object. Also if the UV data is generated with modifiers, it is nearly impossible to find that setup in the database.

  • SunnyFlow
  • v1.6.0
  • 1 mo

Fantastic :)

5.0

68 reviews
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