Category:
- Import-Export
Location:
File --> Import --> Autodesk MAX (.max)
Authors:
- Sebastian Schrand, Jens M. Plonka, Philippe Lagadec
Maintainer:
Extension to import meshes, materials and texture coordinates from Autodesk .max files. Supported materials are Standard, Arch, V-Ray and Corona. Supported textures for base color, roughness, specular intensity, transparency and normalmap. Only linked textures are supported, they have to be in the same folder or in a subfolder of the .max file. For compressed or partly compressed files only .zip is supported.
-Import_max: Avoid index error in texture map cb531c2
This extension requests the following permission:
Import Autodesk MAX files
Sadly not importing uv's and materials assignment :(
This should usually work. Is there an error output in system console? Would be nice if you can use the issues page, best would be to upload the not working file
This is awesome! Now Blender is the only application wich can import this properly