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All Add-ons

Add-on Import Autodesk MAX (.max)
Import Autodesk MAX (.max)

Import 3DSMAX meshes & materials.
Add-on by NRGSille
About What's New Permissions Reviews Version History
Filebrowser Preferences Screenshot

Autodesk MAX Importer (.max)


Category:

  • Import-Export

Location:

  • File --> Import --> Autodesk MAX (.max)

Authors:

  • Sebastian Schrand, Jens M. Plonka, Philippe Lagadec

Maintainer:

  • Sebastian Sille (NRGSille)

Extension to import meshes, materials and texture coordinates from Autodesk .max files. Supported materials are Standard, Arch, V-Ray and Corona. Supported textures for base color, roughness, specular intensity, transparency and normalmap. Only linked textures are supported, they have to be in the same folder or in a subfolder of the .max file. For compressed or partly compressed files only .zip is supported.


What's New

1.6.0 November 30th, 2024

-Import_max: Avoid index error in texture map cb531c2

See all versions


Permissions

This extension requests the following permission:

  • Files

    Import Autodesk MAX files

Developer
NRGSille
Rating
(69)
Version
1.6.0
Updated
6 mo
Published
May 8th, 2024
Downloads
116113
Size
70.9 KB
Compatibility
Blender 4.2  and newer
Website
github.com/nrgsille76/io_scene_max
Report Issues
github.com/nrgsille76/io_scene_max/issues
License
GNU General Public License v3.0 or later
Import-Export Material Mesh
...or download and Install from Disk
  • 70.9 KB

Reviews

See all
  • ÖmerYAZICIOĞLU
  • v1.6.0
  • 2 w

Excellent

  • Robson-Francisco-da-Silva
  • v1.6.0
  • 1 mo

works fine in 4.4

  • BEAST_of_BURDEN
  • v1.6.0
  • 1 mo

Excellent Work - thanks so much for your efforts. I did some test imports - the UVmap is nonexistent - I did have it selected on the interface. Is there something else I need to do? Will this work with animations as well?

  • NRGSille replied
  • 1 mo

Thank you for the review, in 3ds Max there are two different kinds of mesh objects, editable mesh and editable poly object. I know how the UV data of an editable poly object can be imported but not really where I can find that data in an editable mesh object. Also if the UV data is generated with modifiers, it is nearly impossible to find that setup in the database.

5.0

69 reviews
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