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All Add-ons

Add-on CloudRig
CloudRig

Rig Generation & Rigging Workflow Tools.
Add-on by Blender Studio
About What's New Permissions Reviews Version History

Version History

2.1.14
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.9 MB
  • 1022
  • November 12th, 2024

Changelog

November bug fixing round! Thanks for all the reports! (many of them via DMs)

Some new stuff:

  • Allow overriding generated Custom Properties with a Bone Copy component. Eg., if you want an IK/FK switch to be 0 by default rather than 1, you can create a bone and property with the same names as the slider, and set the default value you want. The generation process will no longer overwrite existing properties.
  • Symmetrize operator ("X" key pie menu) now symmetrizes bone collections of the selected bones.
  • Add a warning when using "Lock Elbow Axes" parameter, but the limb isn't bending on the X axis, which is required for this parameter.

Fixes:

  • Fix pointers getting lost on file reload, affecting component types like "Curve With Hooks", and others like it that target an object.
  • Fix rotations not propagating in FK chain rigs when "BBone Density" parameter is set to 0.
  • Fix "Space Object" input of constraints not being swapped from Metarig to Generated Rig during generation.
  • Fix trying to un-parent a property from another property with the UI editor wasn't working.
  • Fix boolean operator properties in the UI editor always flipping to True when trying to edit them.
  • Fix "Reset Rig" operator wasn't resetting color properties.
  • Fix bone collections in the sidebar failing to draw their children drop-down button.
  • Fix Rig Components list was sorted in a slightly wrong order. It's meant to be in the order that components get executed during generation, and this should now be the case.
  • Fix Sintel metarig had wrong display axis on left shoulder.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
1022
Size
2.9 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.14 2.9 MB
2.1.13
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.8 MB
  • 5888
  • October 1st, 2024

Changelog

User report fixes:

  • Fix error when cancelling out of Better Bone Extrude with Rightmouse/Escape.
  • Fix generation error when a Bone Set has no collection specified.
  • Fix unregister error if a hotkey was removed.

Thanks for reporting bugs!

Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
5888
Size
2.8 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.13 2.8 MB
2.1.12
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.8 MB
  • 2960
  • September 14th, 2024

Changelog

  • Increase hotkey registration delay from 0.1s to 0.5s in hopes of addressing a reported crash that I couldn't reproduce.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
2960
Size
2.8 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.12 2.8 MB
2.1.11
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.8 MB
  • 2063
  • September 4th, 2024

Changelog

Fix bugs reported by users over past 3 weeks:

  • Fix hotkey customization lost on restart. They're now saved and loaded to/from disk, along with some other preferences, so they're preserved when disabling CloudRig.
  • Fix potential error in bone set drawing UI.
  • Fix error when a metarig has Actions but no child meshes, which was causing Sintel metarig to fail to generate.
  • Add a helpful error message when a parent bone of a component isn't part of a component itself. This isn't supported right now, but it wasn't raising an error, causing a cascade of unhelpful errors down the line.
  • Disable re-do panel for the Generate operator, because it just crashes Blender. The re-do panel isn't particularly useful for this operator anyways.

Thanks to everyone for reporting bugs!

Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
2063
Size
2.8 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.11 2.8 MB
2.1.10
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.8 MB
  • 4131
  • August 13th, 2024

Changelog

Minor polish patch.

  • Add tooltips to generated properties like IK/FK switches.
  • Props UI: Make it easier to set up Bone Collections.
  • Props UI: Drop-down selector for built-in properties.
  • Fix bones were getting parented to the root when they had a Child Of constraint.
  • Fix trying to re-order root components in the Rig Components list wasn't working.
  • Don't draw OK/Cancel buttons in the Shift+M bone collections pop-up.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
4131
Size
2.8 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v2.0 or later
Status
Approved
v2.1.10 2.8 MB
2.1.9
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 3.7 MB
  • 2244
  • August 3rd, 2024

Changelog

New/Changed:

  • Bone Set List now shows an icon to indicate which bone sets are "internal", ie. not meant to be used by animators.
  • Metarig versioning now runs on add-on register, so things get updated when you update CloudRig via the Extensions UI.

Fixes:

  • Fix error in Create Custom Pivot parameter of Bone Copy component type.
  • Fix selection sets accumulating when present on the metarig. Metarig and Rig selection sets are now independent from each other.
  • Fix shape keys of child meshes will now be driven by the Action system again, as long as the shape key name matches the Action name, and the mesh is parented to the generated rig.
  • Fix Action activations being incorrectly flipped for center bones driven by Y/Z Rot & X Loc.
  • Fix various errors in Keyframe All Settings operator, and it no longer keys BoneCollection properties.
  • Fix bone selection being affected by assigning a component type, including via copy or symmetrize buttons.
  • Fix FK Controls Extra bone set being shown when not needed.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
2244
Size
3.7 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v2.0 or later
Status
Approved
v2.1.9 3.7 MB
2.1.8
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.9 MB
  • 1747
  • July 28th, 2024

Changelog

New/Changed:

  • Bone collection drivers now propagate to the generated rig.
  • Shrink the Shift+M bone collections pop-up. It was too big!

Fixes:

  • Fix ID custom properties not showing a preview in the Properties UI Editor.
  • Fix unintended 4.1 compatibility break.
  • Fix potential error when copying component types on 4.2 and above.
  • Fix copy pasting bone collections didn't always preserve the hierarchy.
  • Fix potential error when removing collections from a Bone Set.
  • Fix Unassign button not working on the bone collections UI.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
1747
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v2.0 or later
Status
Approved
v2.1.8 2.9 MB
2.1.7
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.9 MB
  • 2754
  • July 19th, 2024

Changelog

Better IK->FK snapping

  • IK->FK snapping is precise again, instead of a very rough estimation.
  • New "Limit Elbow Axes" param on the Limb and Leg components, which is necessary for accurate IK->FK snapping.
Minor fixes
  • Fix a leftover illegal non-relative import in Props UI code.
  • Fix bone select pie poll() functions.
  • Fix counter-rotate set-up of Limb rig was behaving a bit weird.
  • Flip human metarig arm rolls by 180 so that elbows bend on +X.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
2754
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.7 2.9 MB
2.1.6
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.9 MB
  • 464
  • July 18th, 2024

Changelog

Polishing update!

New:
  • Move Bone Collections Pop-Up (Shift+M) to cloudrig.py, so it's accessible to animators who don't have CloudRig installed.
  • Troubleshooter will offer to Unlink widgets rather than nuke them from existence. (They might be used by other rigs.)
  • Troubleshooter will now warn if your chosen root bone has a parent, since it shouldn't.
UX polish:
  • With Better Bone Extrude/Duplicate (Shift+D/E in Armature Edit mode), you can now keep holding Shift when confirming your transformation, and the bone names will be left alone.
  • Slightly re-ordered generator parameters.
  • Improved tooltips.
  • Finished writing poll messages for all operators.
  • Set armature data name after generation.
  • Fix Toggle Metarig operator not preserving the active bone when switching rigs since 4.0
  • Hotkeys UI is finally fixed when installing as an Extension.
  • Fix Bone Collections UI breaking on Reload Scripts
Human Metarigs cleanup:
  • Assigned root bone color.
  • Tweaked Test Animation parameters.
  • Fill out parent switching parameters.
  • Better bone collection organization.
Misc:
  • cloudrig.py can finally re-register.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
464
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.6 2.9 MB
2.1.5
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.4 MB
  • 604
  • July 18th, 2024

Changelog

Chain Rigs Rework:

  • Reworking the fundamental building blocks of CloudRig has been long overdue.
  • The rework should result in significant improvements to how pretty much all component types feel to use and how they deform, but especially the two spine rigs.
  • Changed name of the torso controls from "ROOT" to "TORSO". Sorry.
Widgets:
  • Edit Widget Pie: Improve "Copy Custom Shapes" + add "Edit Transforms" pop-up.
  • Fix error when leaving widget edit mode.
  • Clean up & add some more widgets, like n-gons and a simple arrow.
Misc:
  • Fix X->Symmetrize wasn't symmetrizing component parameters.
  • Change default bone set colors to give better results with both Blender & CloudRig theme colors.
  • Add more poll() messages so operators tell you why they're grayed out.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
604
Size
2.4 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.5 2.4 MB
2.1.4
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.9 MB
  • 56
  • July 18th, 2024

Changelog

  • Ignore this version!
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
56
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.4 2.9 MB
2.1.3
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 2.7 MB
  • 1256
  • July 11th, 2024

Changelog

Edit Widget Pie

  • Added new Edit Widget pie menu on Ctrl+Alt+E.
  • See documentation here.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
1256
Size
2.7 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.3 2.7 MB
2.1.2
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 3.5 MB
  • 150
  • July 10th, 2024

Changelog

  • Fix Bone Selection Sets integration
  • Fix "Show All Collections" button error on metarigs
  • Fix not being able to edit multi-parent values in the Properties UI Editor
  • Some other minor fixes
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
150
Size
3.5 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.2 3.5 MB
2.1.1
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 6.9 MB
  • 553
  • June 24th, 2024

Changelog

Properties UI Editing

  • Implemented a brand new system to create a pretty flexible UI without any Python scripting.
  • See the documentation here.

Bone Color Presets

  • Blender's bone color presets are bad, and making custom colors all the time is time consuming.
  • You can now choose to apply CloudRig's bone color presets to your user preferences.
  • Generated rigs will bake the bone colors into custom colors, so they appear the same for all users.
  • See documentation here.

Misc

  • Shift+D on EditBones now also duplicates drivers.
  • X->Delete on bones now also deletes drivers.
  • X->Symmetrize now properly supports symmetrizing drivers for tricky cases like Transformation Constraints.
  • Bone Collection parenting and re-ordering can now be done with a single modal operator that mimics a drag-and-drop-like behaviour.
  • Shift+T can now be used on meshes to jump into pose mode of the deforming/parent armature.
  • Rig UI now appears as long as the active mesh is deformed by a generated CloudRig.
  • Object drivers & constraints now transfer from the metarig to the generated rig.
  • Fixed all known bugs.
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
553
Size
6.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.1 6.9 MB
2.1.0
Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
  • 6.9 MB
  • 72
  • June 24th, 2024

No changelog for this release.

Compatibility
Blender 4.2 LTS
Unsupported
5.0 and above
Downloads
72
Size
6.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.0 6.9 MB
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