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Export blender mesh to openscad vnf
Quickly toggles between Turntable and Trackball orbit modes
Applies mirroring to the active image
Randomize Noise Offset for F-Curves
Import PNG images as color palettes for Blender
Clean up MetaHuman meshes and match them to UE5 Manny
Create root bone & bake into actions
RMB Sort View Layers Alphabetically in Outliner-Scenes
Fly/Walk Navigation on Cameras with Constraints
Export bone-driven Spine 4.3 JSON files
Define gameplay in Blender and play in Godot with a few clicks
UV workflow: flattening, curve alignment, scaling, UV transfer
Filter assets by tags and catalogue backups for asset libraries
Export selected Bezier and Poly curves as SVG files
Generate multi-view training data for Gaussian Splatting
Import and export Quill VR illustrations and animations