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Sends a message after render events to a webhook
Adds intuitive shutter speed and angle controls for motion blur
Track and automate character creation pipeline stages
Generate multi-view training data for Gaussian Splatting
Smart template-based render file naming and organization
fast bake checkup
Automatically renders subcollections one by one
Auto setup render outputs and denoising for multi-pass renders
Isometric scene setup and 2D normal map rendering
Batch Render View Layers
Layered PBR materials with masks, overlays and UDIM
Configure and export parallel render jobs and standalone scripts
Calculates render resolution from different measurement units
Bake Geometry Nodes attributes to image textures via UV map
Generate sprite sheets from animations with armature rotation
Lighting, world, compositor layers and render planning