Hi, thanks for letting me know. Are you using the Render Animated Resolution button, from the Custom Resolution panel inside the camera properties? Because if you’re using the default Render Animation from the Render menu (or Ctrl + F12 by default), a limitation in Blender will make the animation keep the first camera’s settings indeed. There is unfortunately nothing I can do about it, which is why I created a new operator for this.
Thanks!!!!
Hello, the camera view cannot be updated in real time when using a custom resolution preset. You need to click the camera with the mouse to update. Manually entering the resolution can be updated in real time.
Thanks, this should be solved in the latest version.
Great QOL, However, You can already add custom resolutions in blender and there is even a built-in preset you can use (3 dots menu above the resolution adjuster).
Hi, thanks for the review! I’m not sure I understand what you suggest though. This add-on is not about using presets, but about having an animated camera resolution. As far as I know, there is no way to do that in Blender?
Solved me a lot of problems
LOVE IT !!! Essencial for archviz projects.
Good idea but causes crashes often in blender. Hoping for an updated version with more stability.
Hello, thanks for the review! I tried making this add-on as stable as possible, but unfortunately I don’t think I can improve it any more, based on what is offered by Blender’s programming interface…
Amazing! this extensions section brought me tons of forgotten desired things that are available now like this one. thank you!
Super useful plugin for making multiple resolution renders with different camera positions and formats SO much easier than having to change main resolution every time <3
Thx for the plugin! It is very nice to have. However, if you change the camera via markers in an animation sequence once you hit "Render animation", the resolution will keep the settings of the first active camera in the animation sequence.