Useful extension thanks, it seems there is a problem with the camera name that seems to be not synchronized with the name in the scene.
Hi, thanks. Could you report this to the issue tracker? https://projects.blender.org/pioverfour/per_camera_resolution/issues
Very usefull add-on thanks!
Good Stuff, really usefull!
This should literally just be in Blender by default, good job.
Fantastic addon! I also wanted to ask if this is compatible with the Render Preset addon?
Hi, thanks! It is mostly compatible with Render Preset, however if you use a custom resolution on the current frame and try to apply a render preset, the camera resolution from that preset will not be applied. Instead the custom resolution will still be used.
Grate!
Thx for the plugin! It is very nice to have. However, if you change the camera via markers in an animation sequence once you hit "Render animation", the resolution will keep the settings of the first active camera in the animation sequence.
Hi, thanks for letting me know. Are you using the Render Animated Resolution button, from the Custom Resolution panel inside the camera properties? Because if you’re using the default Render Animation from the Render menu (or Ctrl + F12 by default), a limitation in Blender will make the animation keep the first camera’s settings indeed. There is unfortunately nothing I can do about it, which is why I created a new operator for this.
Thanks!!!!
Hello, the camera view cannot be updated in real time when using a custom resolution preset. You need to click the camera with the mouse to update. Manually entering the resolution can be updated in real time.
Thanks, this should be solved in the latest version.
Now every camera can have it's resolution 😉... thank you for creating this.