NovaSkin Export renders a scene built with the Thomas Rig Legacy Minecraft rig into a re-skinnable browser wallpaper for the NovaSkin wallpaper tool, so a Minecraft wallpaper can be re-skinned with any skin directly in the browser — no re-rendering needed. Export a still interactive 3D scene or a full animation.
One click exports the characters as re-skinnable meshes with a baked light atlas, so the web tool can, live:
The export writes the characters' geometry (mesh.bin + positions.bin), a per-character
light atlas, shadow and foreground images, the background, and a manifest.json
describing draw order, depth and bounding boxes — resolution-independent.
You can also mark any scenery object, rig or collection as an optional layer — it is exported separately (correctly occluded by the scenery, with its own cast shadow) so the wallpaper tool can toggle it on/off.
The Animation tab exports your scene's whole frame range as a looping, re-skinnable
animation — the character animates, the scenery moves, all re-skinnable live in the
browser. Full quality bakes a per-frame light atlas per character, so the second skin
layer (hat, jacket, sleeves, pants) is lit correctly per face; a fast Draft mode gives
a half-resolution preview. Everything ships in a single composite.webm — the scenery,
lighting and a character-vs-scenery occlusion matte stacked into one frame-locked video —
plus the scene's exact view transform baked as a LUT. Optional layers (a held sword, a pane
of glass) come along as toggleable, re-skinnable meshes. Requires ffmpeg.
A legacy Texture UV export (flat per-part UV / mask / light / shadow images) is also available, off by default — enable it in the add-on preferences.
--background is not supported)..blend (output goes to a novaskin/ folder next to it) and an active camera.ffmpeg on your PATH — for animated exports only (still exports need nothing extra).Sidebar (N) → NovaSkin tab → check the detected players → Render for a still wallpaper, or the Animation tab for an animated one. A progress bar shows each step and the export can be cancelled at any time — the scene is always restored exactly as it was.
How to create wallpapers in Blender
Source, issues and the full output-format reference: github.com/novaskin/novaskin-blender-addon
More fixes for the Mixamo FBX → rig retarget and the export (Animation tab).
Internal: the exported manifest.json now stamps a routing format field (still mesh / animated) for the web tool.
This extension requests the following permission:
Write the exported UV/mask/light files next to the .blend