Hi, this is not a bug tracker, if you belive that there is a bug or issue in ML, you should report it here: https://github.com/Dangry98/Modifier_List_Fork/issues/new
ML already has Bevel Convex and mark Crease functionality in the solidify modifier UI, I doubl-checked and could not find anything thas missing compered to the deafult UI.
Love this UI upgrade, however I can't find how to apply just one modifier in the list. Only seems to be the option to apply all...?
There is a option to apply induvidual modifiers, press ✅
4.3b会把蜡笔修改器屏蔽掉,这是一个非常方便的插件,如果能修复这个bug那将非常棒
Hi, thanks for the review. Please make a bug report here: https://github.com/Dangry98/modifier_list-for-Blender-4.0/issues/new
Great addon, great functionality, i really like it. Unfortunatelly it's got a few bugs :
I've stopped using it because of these 2 problems(the first one is a deal breaker), i wish i could go back soon :|
Hi, thanks for the review, I made a workaround for the Blender icon dispersing bug. So now the icons should not be blank anymore.
The auto smooth modifier is not a bug, but a missing feature. In the meanwhile, you can auto smooth from the default right click context menu in the 3d view port.
In the future I want to add support for custom geometry nodes like auto smooth, that are dynamically loaded into the menus, but I am unsure if it possible to do in Blender right now.
It's a great add-on for easily organising your modifier list and having quick access to your favourite modifiers, however I've noticed that the 'solidify' modifier doesn't have the 'edge data' tab like in vanilla Blender. This is annoying because i have to disable the addon, play with edge data in vanilla solidify modifier for my model then enable it again. I hope the creator of this addon looks into this.