Modifier Lists v2.0.0
Note! Blender 5.0 & 5.1 are not officially fully supported when it comes to geometry node modifiers, since it is not possible due to insufficient API support in those versions.
Workaround for https://github.com/Dangry98/Modifier_List_Fork/issues/42
Adding Edit Mesh Modifier now works on all current selcted objects with Alt Key Held (Will only do it individually per object, like before)
Fixed: https://github.com/Dangry98/Modifier_List_Fork/issues/44 And some other minor bugs
Adding modifiers to all selected with Alt key now also adds the right user presets - Fixes https://github.com/Dangry98/Modifier_List_Fork/issues/25
Lots of smaller fixes
Fixed some operations that was not working in Blender 4.4

Smaller fixes and polish
Bug fixes generously contributed by Andrej730:
Fix errors running operators from scripts
Minor fixes and UI improvments for Boolean Modifier
Fixed issue where adding Edit Mesh Modifier would case the viewport and the final render to look diffrent.
Modifier List UI now has new icons when using Edit Mesh or Pine:

Warnings/Messages are now supported in Geomtry Nodes:

Added:


Fixed:
