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All Add-ons

Add-on CloudRig
CloudRig

Rig Generation & Rigging Workflow Tools.
Add-on by Blender Studio
About What's New Permissions Reviews Version History

Version History

2.1.18 Blender 4.2  and newer
  • 2.9 MB
  • 12380
  • January 25th, 2025

Changelog

Mostly fixes to issues reported by users.

  • Snapping operators should now insert a keyframe when that is needed to preserve transforms, even without the Bake option enabled.
  • Add new post-gen functions by @tone-watson
  • UI Editor's "Batch Add" option will now skip over properties that won't be drawn properly anyways, such as add-on defined data like Python dictionaries and lists.
  • UI Editor now warns better when entering a full data path to a property into the "Property Owner" field.
  • Fix an issue with IK parent switching where the pole target didn't stay in place after the switch.
  • Fix add-on hotkeys not drawing in the sidebar Hotkeys panel after a rig generation.
  • Fix hotkey preferences for the Shift+M bone collection pop-up UI and the Quick Select pop-up menu (Shift+Alt+W) not being preserved. Now they will be, but only when the add-on is enabled. Without the add-on enabled, these hotkeys are still available and customizable for animators, but customizations will not be saved when restarting Blender.
  • Fix Symmetrize operator not mirroring bone names (This was due to a fix in Blender to an issue I reported, funnily enough!)
  • Fix Bone Tweak not working with parent switch helper bones.
  • Fix UI Editor not supporting non-custom properties.
  • Fix Datablock Pointer custom properties not propagating to the generated rig.
Compatibility
Blender 4.2  and newer
Downloads
12380
Size
2.9 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.18 2.9 MB
2.1.17 Blender 4.2  and newer
  • 2.9 MB
  • 7018
  • December 4th, 2024

Changelog

Minor fixes for user-reported bugs:

  • Fix Bone Tweak component not working for collections, bone colors, and wire width.
  • Attempted fix of an un-register error causing a crash in cloudrig.py (rigs need to be re-generated to get the latest cloudrig.py attached to them)
  • Fix "Flatten Chain" operator would throw an error on a perfectly straight bone chain.
  • Bone Tweak component no longer shows bone sets in the UI, since it's pointless. Will assign the tweaked bone to whatever collection the Tweak component bone is assigned to in the metarig.
Compatibility
Blender 4.2  and newer
Downloads
7018
Size
2.9 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.17 2.9 MB
2.1.16 Blender 4.2  and newer
  • 2.9 MB
  • 2741
  • November 21st, 2024

Changelog

Two small bug report fixes:

  • Fix FK chain with double control but no root having incorrect parent switching
  • Fix curve controls with symmetry and separate radius control having incorrectly unlocked scale
Compatibility
Blender 4.2  and newer
Downloads
2741
Size
2.9 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.16 2.9 MB
2.1.15 Blender 4.2  and newer
  • 2.9 MB
  • 1510
  • November 15th, 2024

Changelog

Minor improvements:

  • "Curve With Hook" component now supports NURBS curves again, better than ever.
  • Sidebar UI won't be drawn while transformations are happening, to boost posing performance when there's a lot of custom UI elements. This can become optional in the future.
  • Fix console spam when an operator present in a rig UI isn't actually registered, eg. when the rigger added an operator of an add-on that you don't have installed.
  • Minor UI tweaks and fixes.
  • Minor updates to documentation.
Compatibility
Blender 4.2  and newer
Downloads
1510
Size
2.9 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.15 2.9 MB
2.1.14 Blender 4.2  and newer
  • 2.9 MB
  • 952
  • November 12th, 2024

Changelog

November bug fixing round! Thanks for all the reports! (many of them via DMs)

Some new stuff:

  • Allow overriding generated Custom Properties with a Bone Copy component. Eg., if you want an IK/FK switch to be 0 by default rather than 1, you can create a bone and property with the same names as the slider, and set the default value you want. The generation process will no longer overwrite existing properties.
  • Symmetrize operator ("X" key pie menu) now symmetrizes bone collections of the selected bones.
  • Add a warning when using "Lock Elbow Axes" parameter, but the limb isn't bending on the X axis, which is required for this parameter.

Fixes:

  • Fix pointers getting lost on file reload, affecting component types like "Curve With Hooks", and others like it that target an object.
  • Fix rotations not propagating in FK chain rigs when "BBone Density" parameter is set to 0.
  • Fix "Space Object" input of constraints not being swapped from Metarig to Generated Rig during generation.
  • Fix trying to un-parent a property from another property with the UI editor wasn't working.
  • Fix boolean operator properties in the UI editor always flipping to True when trying to edit them.
  • Fix "Reset Rig" operator wasn't resetting color properties.
  • Fix bone collections in the sidebar failing to draw their children drop-down button.
  • Fix Rig Components list was sorted in a slightly wrong order. It's meant to be in the order that components get executed during generation, and this should now be the case.
  • Fix Sintel metarig had wrong display axis on left shoulder.
Compatibility
Blender 4.2  and newer
Downloads
952
Size
2.9 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.14 2.9 MB
2.1.13 Blender 4.2  and newer
  • 2.8 MB
  • 5813
  • October 1st, 2024

Changelog

User report fixes:

  • Fix error when cancelling out of Better Bone Extrude with Rightmouse/Escape.
  • Fix generation error when a Bone Set has no collection specified.
  • Fix unregister error if a hotkey was removed.

Thanks for reporting bugs!

Compatibility
Blender 4.2  and newer
Downloads
5813
Size
2.8 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.13 2.8 MB
2.1.12 Blender 4.2  and newer
  • 2.8 MB
  • 2886
  • September 14th, 2024

Changelog

  • Increase hotkey registration delay from 0.1s to 0.5s in hopes of addressing a reported crash that I couldn't reproduce.
Compatibility
Blender 4.2  and newer
Downloads
2886
Size
2.8 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.12 2.8 MB
2.1.11 Blender 4.2  and newer
  • 2.8 MB
  • 1986
  • September 4th, 2024

Changelog

Fix bugs reported by users over past 3 weeks:

  • Fix hotkey customization lost on restart. They're now saved and loaded to/from disk, along with some other preferences, so they're preserved when disabling CloudRig.
  • Fix potential error in bone set drawing UI.
  • Fix error when a metarig has Actions but no child meshes, which was causing Sintel metarig to fail to generate.
  • Add a helpful error message when a parent bone of a component isn't part of a component itself. This isn't supported right now, but it wasn't raising an error, causing a cascade of unhelpful errors down the line.
  • Disable re-do panel for the Generate operator, because it just crashes Blender. The re-do panel isn't particularly useful for this operator anyways.

Thanks to everyone for reporting bugs!

Compatibility
Blender 4.2  and newer
Downloads
1986
Size
2.8 MB
Permissions
This version requests the following:
  • Files Load widgets/metarigs/preferences from disk
  • Clipboard Copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.11 2.8 MB
2.1.10 Blender 4.2  and newer
  • 2.8 MB
  • 4026
  • August 13th, 2024

Changelog

Minor polish patch.

  • Add tooltips to generated properties like IK/FK switches.
  • Props UI: Make it easier to set up Bone Collections.
  • Props UI: Drop-down selector for built-in properties.
  • Fix bones were getting parented to the root when they had a Child Of constraint.
  • Fix trying to re-order root components in the Rig Components list wasn't working.
  • Don't draw OK/Cancel buttons in the Shift+M bone collections pop-up.
Compatibility
Blender 4.2  and newer
Downloads
4026
Size
2.8 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v2.0 or later
Status
Approved
v2.1.10 2.8 MB
2.1.9 Blender 4.2  and newer
  • 3.7 MB
  • 2165
  • August 3rd, 2024

Changelog

New/Changed:

  • Bone Set List now shows an icon to indicate which bone sets are "internal", ie. not meant to be used by animators.
  • Metarig versioning now runs on add-on register, so things get updated when you update CloudRig via the Extensions UI.

Fixes:

  • Fix error in Create Custom Pivot parameter of Bone Copy component type.
  • Fix selection sets accumulating when present on the metarig. Metarig and Rig selection sets are now independent from each other.
  • Fix shape keys of child meshes will now be driven by the Action system again, as long as the shape key name matches the Action name, and the mesh is parented to the generated rig.
  • Fix Action activations being incorrectly flipped for center bones driven by Y/Z Rot & X Loc.
  • Fix various errors in Keyframe All Settings operator, and it no longer keys BoneCollection properties.
  • Fix bone selection being affected by assigning a component type, including via copy or symmetrize buttons.
  • Fix FK Controls Extra bone set being shown when not needed.
Compatibility
Blender 4.2  and newer
Downloads
2165
Size
3.7 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v2.0 or later
Status
Approved
v2.1.9 3.7 MB
2.1.8 Blender 4.2  and newer
  • 2.9 MB
  • 1656
  • July 28th, 2024

Changelog

New/Changed:

  • Bone collection drivers now propagate to the generated rig.
  • Shrink the Shift+M bone collections pop-up. It was too big!

Fixes:

  • Fix ID custom properties not showing a preview in the Properties UI Editor.
  • Fix unintended 4.1 compatibility break.
  • Fix potential error when copying component types on 4.2 and above.
  • Fix copy pasting bone collections didn't always preserve the hierarchy.
  • Fix potential error when removing collections from a Bone Set.
  • Fix Unassign button not working on the bone collections UI.
Compatibility
Blender 4.2  and newer
Downloads
1656
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v2.0 or later
Status
Approved
v2.1.8 2.9 MB
2.1.7 Blender 4.2  and newer
  • 2.9 MB
  • 2672
  • July 19th, 2024

Changelog

Better IK->FK snapping

  • IK->FK snapping is precise again, instead of a very rough estimation.
  • New "Limit Elbow Axes" param on the Limb and Leg components, which is necessary for accurate IK->FK snapping.
Minor fixes
  • Fix a leftover illegal non-relative import in Props UI code.
  • Fix bone select pie poll() functions.
  • Fix counter-rotate set-up of Limb rig was behaving a bit weird.
  • Flip human metarig arm rolls by 180 so that elbows bend on +X.
Compatibility
Blender 4.2  and newer
Downloads
2672
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.7 2.9 MB
2.1.6 Blender 4.2  and newer
  • 2.9 MB
  • 369
  • July 18th, 2024

Changelog

Polishing update!

New:
  • Move Bone Collections Pop-Up (Shift+M) to cloudrig.py, so it's accessible to animators who don't have CloudRig installed.
  • Troubleshooter will offer to Unlink widgets rather than nuke them from existence. (They might be used by other rigs.)
  • Troubleshooter will now warn if your chosen root bone has a parent, since it shouldn't.
UX polish:
  • With Better Bone Extrude/Duplicate (Shift+D/E in Armature Edit mode), you can now keep holding Shift when confirming your transformation, and the bone names will be left alone.
  • Slightly re-ordered generator parameters.
  • Improved tooltips.
  • Finished writing poll messages for all operators.
  • Set armature data name after generation.
  • Fix Toggle Metarig operator not preserving the active bone when switching rigs since 4.0
  • Hotkeys UI is finally fixed when installing as an Extension.
  • Fix Bone Collections UI breaking on Reload Scripts
Human Metarigs cleanup:
  • Assigned root bone color.
  • Tweaked Test Animation parameters.
  • Fill out parent switching parameters.
  • Better bone collection organization.
Misc:
  • cloudrig.py can finally re-register.
Compatibility
Blender 4.2  and newer
Downloads
369
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.6 2.9 MB
2.1.5 Blender 4.2  and newer
  • 2.4 MB
  • 552
  • July 18th, 2024

Changelog

Chain Rigs Rework:

  • Reworking the fundamental building blocks of CloudRig has been long overdue.
  • The rework should result in significant improvements to how pretty much all component types feel to use and how they deform, but especially the two spine rigs.
  • Changed name of the torso controls from "ROOT" to "TORSO". Sorry.
Widgets:
  • Edit Widget Pie: Improve "Copy Custom Shapes" + add "Edit Transforms" pop-up.
  • Fix error when leaving widget edit mode.
  • Clean up & add some more widgets, like n-gons and a simple arrow.
Misc:
  • Fix X->Symmetrize wasn't symmetrizing component parameters.
  • Change default bone set colors to give better results with both Blender & CloudRig theme colors.
  • Add more poll() messages so operators tell you why they're grayed out.
Compatibility
Blender 4.2  and newer
Downloads
552
Size
2.4 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.5 2.4 MB
2.1.4 Blender 4.2  and newer
  • 2.9 MB
  • 31
  • July 18th, 2024

Changelog

  • Ignore this version!
Compatibility
Blender 4.2  and newer
Downloads
31
Size
2.9 MB
Permissions
This version requests the following:
  • Files To load widgets and metarigs from .blend files
  • Clipboard To copy/paste Bone Collections between armatures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.4 2.9 MB
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