- Haseeb-Ahmed-3 changed review status to Awaiting Review
- 1 mo
Features: -Image Upscaling 4x -Include 2 models by default (Check out this link) -Allows For replacing Textures in material with Upscaled textures -No dependencies required
Usage: Addon's Panel is present in Image Editor > N-Panel > Texture Upscaler
1)Navigate to the image editor window within Blender.
2)Open the texture you want to upscale.
3)Press 'N' to open the right-side toolbar
4)Navigate to the Texture Upscaler and click 'Texture Upscaler'
Preview:
This extension requests the following permission:
To save Upscaled images
Using __name__
to lookup add-on preferences is no longer valid,
see: https://docs.blender.org/manual/en/dev/advanced/extensions/addons.html#user-preferences-and-package
Binary files are included without but the manifest doesn't define supported "platforms".
This extension bundles byte-code compiled code __pycache__
,
which could differ from the original code in ways we can't easily validate and isn't necessary.
This should be removed, we recommend to use the extension build
command which wont include these files.
e.g. blender -c extension build
see: https://docs.blender.org/manual/en/dev/advanced/command_line/extension_arguments.html#command-line-args-extension-build
Okay all the changes has been made
Issues have been resolved.
While checking I noticed paths that contain "
are likely to fail.
command = rf'{ncnn_file} -i "{file_path}" -o "{new_path}" -n {model} -s {scale} '
Can be made into a list, then there is no need to quote the paths which may not work depending on the path contents.
Okay so I converted the sub command into list and also fixed some error handling issue .
???
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Ready for review