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All Add-ons

Add-on Wiggle Bones
Wiggle Bones

Refactor of Wiggle 2, fully fixed for Blender 5.0.
Add-on by Hans_Xwh
About What's New Reviews Version History

3 Reviews

  • Zaush
  • v1.0.1
  • 15 h

Works fantastic, just like the original add-on. This even allows for key framing the bones themselves which I believe was not possible with the previous add-on, but I'm not 100% sure on that.

Baking works, looping physics works.. What can I say? It all works!

  • Thoong-Boye
  • v1.0.1
  • 5 d

great stuff

  • DaWaiWai
  • v1.0.0
  • 6 d

❤️👍Thank you very much for adapting the Wiggle 2 add-on to version 5.0; it has been incredibly helpful to me. However, there seems to be one issue: when adjusting the parameters of an active bone, it doesn’t automatically sync the changes to other selected bones without holding down Alt, as the original Wiggle2 add-on does.

  • Hans_Xwh replied
  • 6 d

Im glad this was useful to you!
The automatic sync the original Wiggle 2 had worked like a charm up to Blender 3.6, but it was quite unsafe in 5.0. When I adapted the original sync to work in Blender 5.0, it resulted in an infinite recursion that crashed Blender.

Since Blender already provides a builtin way to change all selected bones at the same time, just holding ALT, I decided to simply remove the problematic auto sync. This way it is also consistent with how you would sync edits on other objects. Alternatively, you could use the "Copy to selected" button.
I haven't ruled out adding the sync functionality back, if I ever think of a safe way to implement it ;)

Edit: Bone sync implemented!

3 reviews

5.0

3 reviews
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