Being new-ish to Blender I wanted to see how it holds up with regards to Game ready asset creation pipelines - TBH I was mega stumped that out of the box, blender can't reorder UVs without a lot of faffing about.
This plugin works exactly as expected and how was shown in the video - Thank you so much to the creator!
5 Stars!
Maybe not hyper-necessary if you're a beginner with Blender, but for larger-scale projects that require multiple UVMap assortments, and just in general for quality of life, this plugin is great. I think the most helpful element of it is the ability to just reorganize UVMap assignments, which for some reason is just NOT a vanilla feature of Blender's UVMap display section in the properties panel? Seems like an oversight on the Blender Foundation's part, but this plugin certainly helps address that.