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All Add-ons

Add-on Sequenced Bake
Sequenced Bake

Tools for baking material sequences and generating sprite sheets.
Add-on by Anthony-OConnell
About What's New Permissions Reviews Version History

Version History

1.1.6
Compatibility
Blender 5.0 and newer
  • 43.1 KB
  • 530
  • May 9th, 2026

Changelog

Sculpt Map Generation Rewrite

  • Completely rebuilt the sculpt map baking system.

  • Removed the previous shader-driven sculpt generation workflow.

  • Removed offset and bounding box controls from the UI.

  • Improved sculpt map stability during animated playback.

  • Added cached sculpt bounds mode for stable sequence baking.

  • Reduced deformation artifacts caused by changing mesh bounds between frames.

  • Objects must have a UV tha'ts fully unwrapped and square to the UV grid like a plane unwrapped to the UV bounds. The UV grid and vertex position must be 1:1 for accuracy.

Compatibility
Blender 5.0 and newer
Downloads
530
Size
43.1 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.1.6 43.1 KB
1.1.5
Compatibility
Blender 5.0 and newer
  • 42.8 KB
  • 317
  • April 19th, 2026

Changelog

This release introduces the first iteration of the Sculpt Map bake type, along with UI consistency improvements and critical corrections to data map color handling.

✨ New Features

Sculpt Map Bake Type (Beta)

  • Added a new Sculpt bake type for generating normalized object-space position maps.
  • Uses a custom node pipeline to encode mesh position into RGB space.
  • Includes controls for:
    • Bounding box visualization
    • Dynamic vs cached bounds
    • Bounding scale adjustment
    • Per-axis positional offsets
  • Designed primarily for workflows requiring positional data baking (e.g. sculpt reconstruction, deformation maps).

⚠️ This feature is experimental and still in development.

  • Best results are achieved with meshes that:
    • Fully occupy a 0–1 UV space
    • Use square, non-distorted UV layouts
  • Complex meshes or partial UV coverage may result in clipping or inaccurate output.

🎛 UI Improvements

Consistent Control Alignment

  • Updated Sculpt bake controls to follow the same indentation and layout system as other bake types.
  • Improves readability and visual hierarchy across:
    • Diffuse
    • Glossy
    • Transmission
    • Sculpt

Improved Sculpt Control Organization

  • Sculpt settings are now clearly grouped into:
    • Bounds controls
    • Transform offsets
  • Aligns with existing bake option structure for better usability.

🛠 Fixes

Correct Color Space for Sculpt Maps

  • Sculpt bake outputs are now automatically set to Non-Color.
  • Prevents color management from altering positional data.
  • Ensures accurate downstream use in shaders and external pipelines.

Previously, Sculpt maps could inherit the active color space, causing incorrect results.

🔧 Internal Changes

Bake-Type-Specific Color Handling

  • Introduced conditional color space overrides at the operator level.
  • Ensures data maps can enforce correct color interpretation independent of UI settings.

Sculpt Pipeline Integration

  • Integrated Sculpt bake type into:
    • Task queue system
    • Node override pipeline
    • Cleanup and reconnection workflow
  • Maintains compatibility with existing modal bake execution system.

⚠️ Notes for Users

  • Sculpt baking is currently UV-dependent and not yet fully robust for all mesh types.
  • Bounding behavior is based on object-space normalization and may require:
    • Adjusting bounding scale
    • Applying offsets for correct framing
  • For best results:
    • Ensure your mesh fits cleanly within its UV layout
    • Avoid fragmented or tiled UV islands

Future updates will focus on:

  • Improved bounding stability across animation
  • Better support for non-uniform UV layouts
  • Additional projection modes beyond current object-space normalization
Compatibility
Blender 5.0 and newer
Downloads
317
Size
42.8 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.1.5 42.8 KB
1.1.4
Compatibility
Blender 5.0 and newer
  • 41.3 KB
  • 40
  • April 18th, 2026

No changelog for this release.

Compatibility
Blender 5.0 and newer
Downloads
40
Size
41.3 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.1.4 41.3 KB
1.1.3
Compatibility
Blender 5.0 and newer
  • 40.2 KB
  • 72
  • April 17th, 2026

Changelog

This release focuses on bake pipeline reliability and node handling improvements, particularly around temporary node management and expanded data support during baking.

✨ Improvements

Enhanced Temporary Node Workflow

  • Improved handling of internally generated bake nodes using labeled identifiers:
    • __SEQBAKE_TEMP__
  • Ensures more reliable tracking, reuse, and cleanup of temporary shader nodes during bake operations.
  • Reduces risk of orphaned or misidentified nodes in complex material graphs.

Expanded Data Pass Handling

  • Baking pipeline now better preserves and reconnects:
    • Alpha inputs
    • Normal inputs
  • These inputs are now correctly routed through the temporary BSDF during bake setup.
  • Results in more accurate output for materials using transparency and normal detail.

🛠 Fixes

Application Hang While Baking.

  • I moved to a timer based bake loop which allows blender to update after each bake and also allows for pressing ESC to cancel the baking process. This also allows me to update and provide baking details like how fast its rendering each frame and how long it will take to bake all frames.

Node Reconnection Stability

  • Improved reconnect_node() logic:
    • More robust restoration of original material node connections after baking.
    • Prevents broken shader graphs after bake completion.

ORM Node Integration Fixes

  • Updated occlusion (ORM) node setup to align with temporary node labeling system.
  • Prevents conflicts between AO baking and other shader components.

🔧 Internal Changes

  • Standardized labeling system for all temporary nodes.
  • Refactored bake graph construction flow for clearer separation between:
    • Original material graph
    • Bake-time override graph
  • Improved maintainability for future bake type expansion.

⚠️ Notes for Users

  • Materials using custom alpha or normal routing will now bake more accurately.
  • Existing scenes should not require updates, but:
    • If you previously experienced missing normals or alpha in baked outputs, this version addresses that.
Compatibility
Blender 5.0 and newer
Downloads
72
Size
40.2 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.1.3 40.2 KB
1.1.2
Compatibility
Blender 5.0 and newer
  • 35.4 KB
  • 680
  • February 23rd, 2026

Changelog

Fixed: Changed numerical sorting to alphabetical for image sequences in the sprite sheet creator.

Compatibility
Blender 5.0 and newer
Downloads
680
Size
35.4 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.1.2 35.4 KB
1.1.1
Compatibility
Blender 5.0 and newer
  • 35.2 KB
  • 89
  • February 19th, 2026

Changelog

Fixed: Missing s in self for a info print causing error when baking materials.

Compatibility
Blender 5.0 and newer
Downloads
89
Size
35.2 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.1.1 35.2 KB
1.1.0
Compatibility
Blender 5.0 and newer
  • 35.2 KB
  • 263
  • February 3rd, 2026

Changelog

✨ Improvements

  • Refactored the Sequenced Bake and Sprite Sheet Creator into smaller, easier-to-manage scripts.
    • Makes the codebase easier to extend
    • Simplifies debugging and future changes
  • Cleaned up comments and added Google-style docstrings to improve overall readability.

🎨 UI Updates

  • Added a material selection menu to the Sequenced Bake UI.
  • Added an option to choose what gets baked:
    • Selected Material (on the active object)
    • All Materials (on the active object)

🧩 Notes

  • This is mostly an internal refactor, so no breaking changes expected.
  • Sets things up nicely for future features and improvements.
Compatibility
Blender 5.0 and newer
Downloads
263
Size
35.2 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.1.0 35.2 KB
1.0.18
Compatibility
Blender 4.2 LTS and newer
  • 27.5 KB
  • 585
  • January 17th, 2026

Changelog

-Fixed: Looks and IsIdentifier error crash.

Compatibility
Blender 4.2 LTS and newer
Downloads
585
Size
27.5 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.18 27.5 KB
1.0.17
Compatibility
Blender 4.2 LTS and newer
  • 27.5 KB
  • 8
  • January 17th, 2026

Changelog

  • Added: Selected to active to the Sequced bake node.
  • Fixed: Colorspace Enum name mismatch error.
  • Updated: Hover descriptions of dropdown items.
Compatibility
Blender 4.2 LTS and newer
Downloads
8
Size
27.5 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.17 27.5 KB
1.0.16
Compatibility
Blender 4.2 LTS and newer
  • 26.1 KB
  • 313
  • January 4th, 2026

Changelog

Sequenced bake

  • Added: Selected to Active option with cage selection.
Compatibility
Blender 4.2 LTS and newer
Downloads
313
Size
26.1 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.16 26.1 KB
1.0.15
Compatibility
Blender 4.2 LTS and newer
  • 25.6 KB
  • 412
  • December 15th, 2025

Changelog

  • Added: Sprite Sheet Creator Node to the Shader and Compositor node editors.
  • Added: Sprite Sheet Creator panel to the Video Sequence Editor, Sequencer, and Compositor N-panel menus.
  • Added: Video Sequencer (VSE) as a source for the Sprite Sheet Creator.
  • Added: Compositor output as a source for the Sprite Sheet Creator.
  • Fixed: Layout issues causing bad spacing between controls.
Compatibility
Blender 4.2 LTS and newer
Downloads
412
Size
25.6 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.15 25.6 KB
1.0.14
Compatibility
Blender 4.2 LTS and newer
  • 24.8 KB
  • 85
  • December 13th, 2025

Changelog

  • FIX: Removed the check for relative path causing the add-on to crash when enabled in Blender 5.0.
Compatibility
Blender 4.2 LTS and newer
Downloads
85
Size
24.8 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.14 24.8 KB
1.0.13
Compatibility
Blender 4.2 LTS and newer
  • 24.9 KB
  • 1373
  • September 30th, 2025

Changelog

  • Fixed Add-on Properties UI.
  • Updated property name.
Compatibility
Blender 4.2 LTS and newer
Downloads
1373
Size
24.9 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.13 24.9 KB
1.0.12
Compatibility
Blender 4.2 LTS and newer
  • 24.9 KB
  • 17
  • September 30th, 2025

Changelog

  • Removed line to disable relative paths when the add-on is enabled.
Compatibility
Blender 4.2 LTS and newer
Downloads
17
Size
24.9 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.12 24.9 KB
1.0.11
Compatibility
Blender 4.2 LTS and newer
  • 24.8 KB
  • 918
  • August 13th, 2025

Changelog

Sprite Sheet Creator:

  • Added Output filename option.
  • Added option to overwrite existing files or not.
  • Fixed uppercase file extensions
Compatibility
Blender 4.2 LTS and newer
Downloads
918
Size
24.8 KB
Permissions
This version requests the following:
  • Files Saving and opening image files
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.11 24.8 KB
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