Game Engine-style navigation for Blender's 3D Viewport (and optionally Node Editors).
Hold Right Mouse to enable 'Walk Navigation' and use the W, A, S, D, Q and E keys to navigate your scene.
Click Right Mouse to access the standard context menus.
A Time Threshold is available in the addon preferences, to adjust between a 'hold' and a 'click'.
The optional Node Editor mode binds panning to Right Mouse 'hold' and the Node Search/Context menus to 'click'. If a node is selected the standard Node Context menu will be called, if no nodes are selected, the Node Search menu will be called.
This addon supports both Left and Right Click Select, however, there is a known issue where the addon keymap is not updated after switching between Left and Right Click Select. The fix is to restart Blender, which should resolve all issues with the addon.
If you find a bug or are having issues with Right Mouse Navigation, you can:
and I will be able to follow-up with you and hopefully fix your issue!
There is a known and reported bug that causes keymaps to break if they are renamed. It will not affect the usage of Blender, but it will prevent this Addon (and any others that depend on modifying the active keymap) from registering. The Addon will be updated again once the bug has been resolved.
Thanks to everyone who has used, reviewed or contributed to Right Mouse Navigation!
This extension does not require special permissions.
Good
If I'm working on a tight indoor scene, it's way more useful for me to be able to look around, FPS-game style, than orbit the camera.
This add-on provides an instant and handy way to temporarily enter Fly mode, which lets me look around and fly/walk through the scene.
Works like a charm, doesn't get in the way of any functionality. Thanks for making this!
I love this add-on, I used to set this up manually by editing my key-map and making right click menus open with a modifier key. But now I can just install this plugin, set the key-map for movement in it for my Dvorak keyboard and I'm off to the races!