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All Add-ons

Add-on Reforge
Reforge

Reforge Blender scenes into Defold assets.
Add-on by Alexander-Bulatov
About What's New Reviews Version History

Version History

0.5.2
Compatibility
Blender 4.2 LTS and newer
  • 15.8 KB
  • 500
  • January 25th, 2026

Changelog

• Texture baking support (PNG) Added color texture baking to PNG, including support for solid-color materials and complex node graphs (e.g. Ucupaint). • Single prototype export (no scene regeneration) Export a single selected prototype (GLB + .model + textures) without rebuilding the .collection. • Export all prototypes without rebuilding the scene Quickly update assets for all prototypes while keeping the existing collection intact. • Multi-material export support Improved material pipeline to handle objects with multiple material slots by exporting material entries by material slot name. • Automatic duplicate detection Objects named like Object.001, Object.002 can be automatically grouped under the same prototype. • Stable GO workflow .go files are no longer overwritten on re-export, so manual components (collisions/scripts/etc.) remain intact.

🛠 Improvements • Legacy project compatibility + auto-migration Older scenes with defold_material / defold_texture stored on objects are supported and automatically migrated to materials during export. • Improved collection structure Exported .collection files use a grouped hierarchy for better readability.

🧹 Tools & UX • Safe clear tools (with confirmation) Removes only exporter-created custom properties from objects and used materials. • Foldable UI sections Cleaner panel with collapsible sections.

Compatibility
Blender 4.2 LTS and newer
Downloads
500
Size
15.8 KB
Permissions
No special permissions required.
License
GNU General Public License v3.0 or later
Status
Approved
v0.5.2 15.8 KB
0.5.1
Compatibility
Blender 4.2 LTS and newer
  • 10.4 KB
  • 30
  • January 20th, 2026

Changelog

Initial public release of Reforge.

Features:

  • Export Blender scenes to Defold .collection files
  • Generate .go prefabs without overwriting existing files
  • Create .model and .glb assets
  • Support for multiple materials per model
  • Optional convex collision export (.convexshape + .collisionobject)
  • Texture export into Defold project folders
  • Safe cleanup of exporter-specific custom properties
  • Export only selected or visible objects
  • Quick asset re-export without regenerating the scene

Designed for clean and repeatable Blender → Defold workflows.

Compatibility
Blender 4.2 LTS and newer
Downloads
30
Size
10.4 KB
Permissions
No special permissions required.
License
GNU General Public License v3.0 or later
Status
Approved
v0.5.1 10.4 KB
2 versions
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