First, thank you for this addon. I don't know if it is still being maintained, but in Blender 5, I have noticed that when adding new 2d object like the plane or circle, these appear (as per my user settings) aligned with the 3d cursor's position and rotation. However, 3d objects (cube, sphere. cylinder, etc), while respecting the rotation of the 3d cursor, are created at the world origin.
Would love a fix.
Hi Mark, thanks so much for your feedback and kind words about the addon!
Great catch on that 3D object placement issue — I’ve fixed it in the newly released v2.0: now 3D objects (like cubes/spheres) will align with the 3D cursor’s position + rotation, just as you’d expect.
I’ve also added a new feature in v2.0: a quick way to set an object’s origin in both Object Mode and Edit Mode — hope that streamlines your workflow a bit!
Superb Addon
This plugin is great! Unfortunately with 5.1.1 the menu itself is filled with "Operator Not Found"