Nothing else changed
You can now also make your meshes planar while preserving edge lengths as much as possible. This update introduces one additional option that lets you control how vertex displacement and edge length variation penalization should be mixed.
TinyAD now makes use of multiprocessing.
This version only works for macos 13/14. The previous version (1.0.4) is compatible with a wider range of os versions. You can also build the addon for your own system. For this, read the instructions on the projects github page.
I uploaded the wrong file, whoops