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All Add-ons

Add-on Goblend: Export to Godot
Goblend: Export to Godot

Highly customizable export of complex scenes to Godot.
Add-on by Togira
About What's New Permissions Reviews Version History

Version History

2.1.0
Compatibility
Blender 4.5.7 LTS and newer
  • 100.0 KB
  • 533
  • May 27th, 2026

Changelog

This release comes with a few exciting new features and some bug fixes.

New Features

  • New checkbox to only re-export the current scene without processing linked collections.

Allows for much faster iterations when exporting big scenes where no linked collections changed. Assumes that all linked collections were exported already, will result in incorrect export otherwise!

  • Full support for the Math Shader Node and Vector Math Shader Node when generating Godot shader code.

  • Added support for multiple scenes per file. You can now have multiple scenes per Blender file.

Each scene can be exported with their own settings.

  • Render layers can now be set directly in Blender, similar to collision layers/masks.

Add default values to your config file and override for every object independently when needed.

  • Added options to rename the resulting scene as well as renaming the collision collection and godot scene collection names.

Other Important Changes

If no config file is used, collision layers, collision masks and render layers will now all use the default value of Godot (bit 0 the only bit that is set).

Compatibility
Blender 4.5.7 LTS and newer
Downloads
533
Size
100.0 KB
Permissions
This version requests the following:
  • Files Export gltf, read Godot scene files, create textures
License
GNU General Public License v3.0 or later
Status
Approved
v2.1.0 100.0 KB
2.0.2
Compatibility
Blender 4.5.7 LTS and newer
  • 90.4 KB
  • 661
  • April 7th, 2026

Changelog

This release fixes issues with paths on windows as well as shader code generation.

Compatibility
Blender 4.5.7 LTS and newer
Downloads
661
Size
90.4 KB
Permissions
This version requests the following:
  • Files Export gltf, read Godot scene files, create textures
License
GNU General Public License v3.0 or later
Status
Approved
v2.0.2 90.4 KB
2.0.1
Compatibility
Blender 4.5.7 LTS and newer
  • 66.6 KB
  • 94
  • April 2nd, 2026

Changelog

This release fixes issues with shader code generation and exporting meshes separately.

Compatibility
Blender 4.5.7 LTS and newer
Downloads
94
Size
66.6 KB
Permissions
This version requests the following:
  • Files Export gltf, read Godot scene files, create textures
License
GNU General Public License v3.0 or later
Status
Approved
v2.0.1 66.6 KB
2.0.0
Compatibility
Blender 4.5.7 LTS and newer
  • 66.1 KB
  • 105
  • March 29th, 2026

Changelog

Goblend now fully uses glTF extensions for the whole import/export process, no need anymore for a post import script. This makes it easier to install and the code better to maintain. It will soon be updated on the Godot Asset Library as well as on the Blender Extensions site. As always, find the zip files attached below too.

New Features

  • Option to save meshes separately instead of embedding them in the scene file.

  • Decide for each resource (except textures and scenes themselves) that is exported whether it should be saved separately or not.

  • More material animations. They use an existing glTF extension now that Godot has already built-in support for.

Breaking Changes

Old Post Import Script

Go to your project settings and make sure that the old post import script is not referenced anymore (and remove it if it is). Assets that used the old post import script method may complain that this import script is not around anymore. In that case, simply re-import them with Goblend 2.0.

Animations

For animations to be exported they have to be pushed down to NLA tracks. You should still create them like before (=> in the Action Editor) and push them down just before exporting. The website has also been updated and you can check the docs if you are not sure how to do this.

Compatibility
Blender 4.5.7 LTS and newer
Downloads
105
Size
66.1 KB
Permissions
This version requests the following:
  • Files Export gltf, read Godot scene files, create textures
License
GNU General Public License v3.0 or later
Status
Approved
v2.0.0 66.1 KB
1.0.2
Compatibility
Blender 4.5.7 LTS and newer
  • 60.0 KB
  • 282
  • March 10th, 2026

Changelog

Added unregistering for the app handler

Compatibility
Blender 4.5.7 LTS and newer
Downloads
282
Size
60.0 KB
Permissions
This version requests the following:
  • Files Export gltf, read Godot scene files, create textures
License
GNU General Public License v3.0 or later
Status
Approved
v1.0.2 60.0 KB
1.0.1
Compatibility
Blender 4.5.7 LTS and newer
  • 60.0 KB
  • 10
  • March 9th, 2026

No changelog for this release.

Compatibility
Blender 4.5.7 LTS and newer
Downloads
10
Size
60.0 KB
Permissions
This version requests the following:
  • Files Export gltf, read Godot scene files, create textures
License
GNU General Public License v3.0 or later
Status
Awaiting Review
v1.0.1 60.0 KB
6 versions
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